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Purgatory CA Port Multiplayer
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Lua map
This map includes Lua scripting logic.

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98e25bebb3209a8f77f952b3f2c822801f147ebf
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16

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Comments for revision 17:
American_Blunt commented on Oct. 3, 2026, 1:38 a.m.

we made it to wave 54. Enemies have an odd white overlay when spawning.

Comments for revision 13:
MalzarethUmbKing commented on Sept. 30, 2026, 4:57 p.m.

Feel free to post Feedback in the comments or In CA discord message me.

Comments for revision 4:
MalzarethUmbKing commented on Sept. 28, 2026, 11:43 p.m.

To anyone downloading stick to skirmish for now working on fixing the crash for multiplayer.

Comments for revision 2:
MalzarethUmbKing commented on Sept. 27, 2026, 11:41 p.m.

I uploaded a new version

MalzarethUmbKing commented on Sept. 28, 2026, 5:52 a.m.

Next update/Revision is working more on enemy spawns and balancing so its keeps the challenge but is do able more focused on hard mode.

Comments for revision 1:
American_Blunt commented on Sept. 27, 2026, 11:28 p.m.

Fantastic! me and my m8 tried to give this a go. We ran into a crash @ map selection-

Exception of type `System.Collections.Generic.KeyNotFoundException`: The given key 'difficulty' was not present in the dictionary.

American_Blunt commented on Sept. 27, 2026, 11:29 p.m.

selecting the options tab on the client produces an exception

MalzarethUmbKing commented on Sept. 27, 2026, 11:31 p.m.

Alright I will look into it should work in skirmish in mean time.

MalzarethUmbKing commented on Sept. 27, 2026, 11:31 p.m.

exception logs help a lot but idk how you would send me those.

Mod:
CA
File Size:
7.3 MB
Categories:
Minigame
Uploader:
Players:
4
Tileset:
TEMPERAT
Size:
80x80
MapFormat:
11
Published:
Oct. 01 - 2026
Downloading:

Parsed by: release-20250330

Rating:
0.0
Viewed:
9
Downloaded:
4
Played:
1