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Description:
Enhanced 1.0 beta test
Features:
- Reworked Support power to be same across all Faction modes.
- Updated MapPack based on tournament feedback + 2 new maps made by Helkor and Meu
- Concrete terrain speeds up vehicle movement by 20%. (can be used by map makers as in maps design)
- Concrete moved to Upgrade tabs
- If Autoconcrete is OFF (means buildings have half HP) buildings armor is always upgraded. No need to upgrade CY. Just in case anyone just wanna play in old way 😊
- Bug fixes: Fix MCV husk give wrong faction, Concrete moved to Upgrade tabs, Fix bug where husk cannot be selected/targeted when blocking HF or Refi
- New unit for Smugglers: Heavy quad
- New support powers: Drop thumper for Fremen,
Balance changes:
- Trike/Raider armor revert back to wood armor (yeah not enough steel I guess)
- Outpost: buildtime and Cost revert to OG
- Bombardment tank: Speed nerf from 50 to 42, Increased Reload time
- Harkonnen tank: less speed up penalty when on low HP
- Siege tank: increased DMG
- Death hand radius increased from 6x6 to 7x7
- Increased Carryall HP
- Missile tank: revert speed to OG, AoE revert to OG
- Assassin Building time decrease.
- Hunter trike: preresiqusite just Light factory upgrade
- Wormrider spawn from the Sietch.
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Reports of Desert Twister Pro - Enhanced beta
Lint check for release-20231010
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