WW3 Dry Europe v3.0.5
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Reports of WW3 Dry Europe v3.0.5
Lint check for release-20231010
Testing map: WW3 Dry Europe v3.0.5
OpenRA.Utility(1,1): Warning: Actor type `seam` grants conditions that are not consumed: assault-move.
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Comments for revision 2:
Mod:
RA
File Size:
5.8 MB
Categories:
WW3
Uploader:
Players:
9
Tileset:
TEMPERAT
Size:
202x159
MapFormat:
12
Published:
Dec. 31 - 2023
Downloading:
Parsed by: release-20231010
Lint check status:
pass
release-20231010
Rating:
0.0
Viewed:
177
Downloaded:
598
Played:
197
Hey boss,
if you use this map under Linux (Ubuntu), the filesystem makes difference between capitals and non-capitals in the filenames.
In the .yaml files some filenames are written in non-capitals, but in the .oramap some files have capitals.
With regards,
PMG, your comrad.
Yow Boss,
to get it working with INTERIOR tileset i changed the following in:
sequences.yaml:
line 2013:
INTERIOR: bib3.int
into:
INTERIOR: bib3.tem
and:
line 2066: same as above...
Yow,
PMG
Crash...
Reported on GitHUb to...
Could be ww3 related...
OpenRA engine version release-20231010
OpenRA Language: en
Red Alert mod version release-20231010
on map 90cf7e868507cd3d76403b788a329025326d61b3 (WW3 Dry Europe v3.0.7 by H + Waggy).
Date: 2024-01-15 00:19:47Z
Operating System: Linux (X64, Unix 6.5.0.14)
Runtime Version: .NET CLR 6.0.22
Installed Language: en (Installed) en (Current) en (Current UI)
Exception of type `System.InvalidOperationException`: Cannot AddInfluence until previous influence is removed with RemoveInfluence
at OpenRA.Mods.Common.Traits.Aircraft.AddInfluence(ValueTuple`2[] landingCells) in /home/runner/work/OpenRA/OpenRA/OpenRA.Mods.Common/Traits/Air/Aircraft.cs:line 870
at OpenRA.Mods.Common.Traits.Aircraft.AddInfluence(CPos landingCell) in /home/runner/work/OpenRA/OpenRA/OpenRA.Mods.Common/Traits/Air/Aircraft.cs:line 881
at OpenRA.Mods.Common.Activities.Land.Tick(Actor self) in /home/runner/work/OpenRA/OpenRA/OpenRA.Mods.Common/Activities/Air/Land.cs:line 232
at OpenRA.Activities.Activity.TickOuter(Actor self) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Activities/Activity.cs:line 108
at OpenRA.Traits.ActivityUtils.RunActivity(Actor self, Activity act) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Traits/ActivityUtils.cs:line 29
at OpenRA.Activities.Activity.TickChild(Actor self) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Activities/Activity.cs:line 144
at OpenRA.Activities.Activity.TickOuter(Actor self) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Activities/Activity.cs:line 108
at OpenRA.Traits.ActivityUtils.RunActivity(Actor self, Activity act) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Traits/ActivityUtils.cs:line 29
at OpenRA.Actor.Tick() in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Actor.cs:line 262
at OpenRA.World.Tick() in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/World.cs:line 446
at OpenRA.Game.InnerLogicTick(OrderManager orderManager) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Game.cs:line 631
at OpenRA.Game.LogicTick() in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Game.cs:line 646
at OpenRA.Game.Loop() in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Game.cs:line 815
at OpenRA.Game.Run() in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Game.cs:line 868
at OpenRA.Game.InitializeAndRun(String[] args) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Game.cs:line 306
at OpenRA.Launcher.Program.Main(String[] args) in /home/runner/work/OpenRA/OpenRA/OpenRA.Launcher/Program.cs:line 32