Push It To The Limit [TDTVI]
Advanced
Click to see custom Rules.
Lua map
This map includes Lua scripting logic.
Display map.lua or download file.
Checkout documentation
Edit map info
Reports of Push It To The Limit [TDTVI]
Lint check for playtest-20221203
Testing map: Push It To The Limit [TDTVI]
OpenRA.Utility(1,1): Error: System.AggregateException: One or more errors occurred. (darktournament.yaml:21: There are no elements with key `SpawnMPUnits` to remove)
---> OpenRA.YamlException: darktournament.yaml:21: There are no elements with key `SpawnMPUnits` to remove
at OpenRA.MiniYaml.ResolveInherits(MiniYaml node, Dictionary`2 tree, Dictionary`2 inherited) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/MiniYaml.cs:line 381
at OpenRA.MiniYaml.Merge(IEnumerable`1 sources) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/MiniYaml.cs:line 328
at OpenRA.MiniYaml.Load(IReadOnlyFileSystem fileSystem, IEnumerable`1 files, MiniYaml mapRules) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/MiniYaml.cs:line 482
at OpenRA.Ruleset.MergeOrDefault[T](String name, IReadOnlyFileSystem fileSystem, IEnumerable`1 files, MiniYaml additional, IReadOnlyDictionary`2 defaults, Func`2 makeObject, Func`2 filterNode) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/GameRules/Ruleset.cs:line 112
at OpenRA.Ruleset.<>c__DisplayClass14_0.b__0() in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/GameRules/Ruleset.cs:line 188
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at OpenRA.Ruleset.Load(ModData modData, IReadOnlyFileSystem fileSystem, String tileSet, MiniYaml mapRules, MiniYaml mapWeapons, MiniYaml mapVoices, MiniYaml mapNotifications, MiniYaml mapMusic, MiniYaml mapSequences, MiniYaml mapModelSequences) in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/GameRules/Ruleset.cs:line 227
at OpenRA.Map.PostInit() in /home/runner/work/OpenRA/OpenRA/OpenRA.Game/Map/Map.cs:line 436
Errors: 1
Previous revision | Revision | Next revision |
---|---|---|
Nothing found | 1 |
It's the latest |
Some rights reserved: Creative Commons Attribution 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
2.2 MB
Categories:
Conquest
Uploader:
Players:
2
Tileset:
INTERIOR
Size:
128x128
MapFormat:
11
Published:
Dec. 10 - 2022
Downloading:
Parsed by: playtest-20221203
Lint check status:
playtest-20221203
Rating:
0.0
Viewed:
339
Downloaded:
115
Played:
0