- Modified custom color palette so craters are the same color as the soil.
- Removed some stray fences towards center of map.
- Removed oil derrick in center of map and replaced with a small town.
- Moved bottom left oil derrick further southwest.
- Added oil derrick in top right corner.
- Made an additional crossing over each river.
- Fixed a minor cosmetic inconsistency.
- Pushed double mine ore expansion adjacent to player spawns away from spawn points and increased obstacle size to prevent players from harvesting from them without expanding.
- Pushed player spawn areas and adjacent single mine expansion ore patches further to the edges of the map to give a general increase in play space.
- Reduced cliff size around single mine expansion adjacent to player spawns.
- Doubled the number of crossings over rivers and lakes for increased maneuverability.
- Pushed lake at bottom left corner further southwest.
- Modified shape of ore patches in northeast of map.
- Reduced size of cliff obstacle in northeast of map.
- Removed big forest obstacle in center of map.
- Moved the oil derrick in the center of the map more towards the southwest.
- Moved the oil derrick in the center of the map more towards the center.
- Removed a bunch of clutter around lakes.
- Removed any fences that were not adjacent to oil derricks and added fences to oil derricks that didn't have them.
- Slightly altered routes of the roads to appear more consistent.
- Modified the palette and map thumbnail to make roads more easily discernable.
- Initial barebones release for testing purposes.
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Reports of Moldova 1v1
Lint check for release-20210321
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