Could possibly be a 6 player map, uploaded as a 4 player for now. Intent is Top v Bottom, with one player starting in a defensible point, the other not as defensible (near water), but near resources. The reason for that was there's many players who are new and figured a newer player would go there.
Few resources in the middle of the map to discourage base expansion there.
Rev.1 - Added small naval area below, fixed some road tiles and forward commands to be useful now.
Rev.2 - Removed pillbox for EcoBoost Refinery on island, added more variety to some tiles, removed middle ore and made ridges go out 3 tiles each side. Should be (3) direct land routes now, instead of (2).
Rev.4 - Put ore field back sort of. Also increased starting ore density and added a small patch. Removed some gems from the EcoBoost Refineries.
Rev 5.- Fixed tile errors mostly and added better starting ore for naval player.
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Reports of White House
Lint check for release-20191117
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