Map is intended to be open any form of play, but probably best from 6-12 players. The intent is that teams select spawns as they want (no need to use them all).
Map has 20% viable navy, while the rest is land based. While there's a obstructing river village in the center, it has so many bridges that I'm hoping it's still easily traversable.
Made this map due to the fact we often have more than (4) in Discord.
Rev 6: Fixed a SD that wasn't supposed to be fake and a tile.
Rev 5: Removed ants, removed air field (thought it would grant paratroopers like in RA2 (doesnt work that way))
- ballanced eco with tech slightly. People near the front most spawns have a radar, people at the far east have a service depot.
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Reports of Mountain Run Off
Lint check for playtest-20190106
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