Map is intended to be open any form of play, but probably best from 6-12 players. The intent is that teams select spawns as they want (no need to use them all).
Map has 20% viable navy, while the rest is land based. While there's a obstructing river village in the center, it has so many bridges that I'm hoping it's still easily traversable.
Made this map due to the fact we often have more than (4) in Discord.
- After 7v7 game test, found to low eco so added additional oils and various ore fields for both teams.
- Removed zombie "horde" (wanted to mimic what Shattered Paradise did with the crab nest, really cool imo)
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Reports of Mountain Run Off
Lint check for playtest-20190106
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