Civillian Outrage 99.21
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Description:
better flame dogs , and fixed miniguns validtargets
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Reports of Civillian Outrage 99.21
Lint check for playtest-20180825
Testing map: Civillian Outrage 99.21
OpenRA.Utility(1,1): Error: System.AggregateException: ---> System.ArgumentException: MiniYaml.Merge, duplicate values found for the following keys: RenderSprites: [RenderSprites (at ra|rules/civilian.yaml:301),RenderSprites (at ra|rules/civilian.yaml:305)]
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,MiniYamlNode] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x0017b] in /home/resource/engine/playtest-20180825/OpenRA.Game/Exts.cs:412
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String] (IEnumerable`1 source, System.Func`2 keySelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00013] in /home/resource/engine/playtest-20180825/OpenRA.Game/Exts.cs:359
at OpenRA.MiniYaml.MergePartial (System.Collections.Generic.List`1 existingNodes, System.Collections.Generic.List`1 overrideNodes) [0x0006c] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:423
at OpenRA.MiniYaml.MergePartial (OpenRA.MiniYaml existingNodes, OpenRA.MiniYaml overrideNodes) [0x0003a] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:410
at OpenRA.MiniYaml.MergePartial (System.Collections.Generic.List`1 existingNodes, System.Collections.Generic.List`1 overrideNodes) [0x0015a] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:436
at System.Linq.Enumerable.Aggregate[List`1] (IEnumerable`1 source, System.Func`3 func) [0x00000] in :0
at OpenRA.MiniYaml.Merge (IEnumerable`1 sources) [0x00079] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:297
at OpenRA.MiniYaml.Load (IReadOnlyFileSystem fileSystem, IEnumerable`1 files, OpenRA.MiniYaml mapRules) [0x0007b] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:469
at OpenRA.Ruleset.MergeOrDefault[ActorInfo] (System.String name, IReadOnlyFileSystem fileSystem, IEnumerable`1 files, OpenRA.MiniYaml additional, IReadOnlyDictionary`2 defaults, System.Func`2 makeObject, System.Func`2 filterNode) [0x00027] in /home/resource/engine/playtest-20180825/OpenRA.Game/GameRules/Ruleset.cs:114
at OpenRA.Ruleset+c__AnonStorey2.<>m__0 () [0x00051] in /home/resource/engine/playtest-20180825/OpenRA.Game/GameRules/Ruleset.cs:190
at System.Threading.Tasks.TaskActionInvoker+ActionInvoke.Invoke (System.Threading.Tasks.Task owner, System.Object state, System.Threading.Tasks.Task context) [0x00000] in :0
at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in :0
at System.Threading.Tasks.Task.ThreadStart () [0x00000] in :0
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.Wait (Int32 millisecondsTimeout, CancellationToken cancellationToken) [0x00000] in :0
at System.Threading.Tasks.Task.Wait (Int32 millisecondsTimeout) [0x00000] in :0
at OpenRA.Ruleset.Load (OpenRA.ModData modData, IReadOnlyFileSystem fileSystem, System.String tileSet, OpenRA.MiniYaml mapRules, OpenRA.MiniYaml mapWeapons, OpenRA.MiniYaml mapVoices, OpenRA.MiniYaml mapNotifications, OpenRA.MiniYaml mapMusic, OpenRA.MiniYaml mapSequences, OpenRA.MiniYaml mapModelSequences) [0x000c5] in /home/resource/engine/playtest-20180825/OpenRA.Game/GameRules/Ruleset.cs:229
at OpenRA.Map.PostInit () [0x0003a] in /home/resource/engine/playtest-20180825/OpenRA.Game/Map/Map.cs:402
--> (Inner exception 0) System.ArgumentException: MiniYaml.Merge, duplicate values found for the following keys: RenderSprites: [RenderSprites (at ra|rules/civilian.yaml:301),RenderSprites (at ra|rules/civilian.yaml:305)]
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,MiniYamlNode] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x0017b] in /home/resource/engine/playtest-20180825/OpenRA.Game/Exts.cs:412
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String] (IEnumerable`1 source, System.Func`2 keySelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00013] in /home/resource/engine/playtest-20180825/OpenRA.Game/Exts.cs:359
at OpenRA.MiniYaml.MergePartial (System.Collections.Generic.List`1 existingNodes, System.Collections.Generic.List`1 overrideNodes) [0x0006c] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:423
at OpenRA.MiniYaml.MergePartial (OpenRA.MiniYaml existingNodes, OpenRA.MiniYaml overrideNodes) [0x0003a] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:410
at OpenRA.MiniYaml.MergePartial (System.Collections.Generic.List`1 existingNodes, System.Collections.Generic.List`1 overrideNodes) [0x0015a] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:436
at System.Linq.Enumerable.Aggregate[List`1] (IEnumerable`1 source, System.Func`3 func) [0x00000] in :0
at OpenRA.MiniYaml.Merge (IEnumerable`1 sources) [0x00079] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:297
at OpenRA.MiniYaml.Load (IReadOnlyFileSystem fileSystem, IEnumerable`1 files, OpenRA.MiniYaml mapRules) [0x0007b] in /home/resource/engine/playtest-20180825/OpenRA.Game/MiniYaml.cs:469
at OpenRA.Ruleset.MergeOrDefault[ActorInfo] (System.String name, IReadOnlyFileSystem fileSystem, IEnumerable`1 files, OpenRA.MiniYaml additional, IReadOnlyDictionary`2 defaults, System.Func`2 makeObject, System.Func`2 filterNode) [0x00027] in /home/resource/engine/playtest-20180825/OpenRA.Game/GameRules/Ruleset.cs:114
at OpenRA.Ruleset+c__AnonStorey2.<>m__0 () [0x00051] in /home/resource/engine/playtest-20180825/OpenRA.Game/GameRules/Ruleset.cs:190
at System.Threading.Tasks.TaskActionInvoker+ActionInvoke.Invoke (System.Threading.Tasks.Task owner, System.Object state, System.Threading.Tasks.Task context) [0x00000] in :0
at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in :0
at System.Threading.Tasks.Task.ThreadStart () [0x00000] in :0
Errors: 1
Previous revision | Revision | Next revision |
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251 |
It's the latest |
Comments for revision 251 (current):
Comments for revision 250:
SoScared commented on Sept. 22, 2018, 9:09 p.m.
Nice work on the building animations! Would you mind if I adopted your buildable Bio Lab and Hospital for my mod? They seem useful for various purposes, incl missions.
Comments for revision 242:
IvanGrozni commented on July 25, 2018, 10:58 p.m.
Hey there I just discovered this, what is this?
Zjordy commented on Aug. 6, 2018, 7:13 p.m.
hey, this is AB vs CD where AB is normal red alert, and CD are a custom faction i created called: Civillians
Comments for revision 231:
Mistikal commented on May 23, 2016, 11:11 p.m.
Broken for latest release, and also last playtest.
Zjordy commented on May 24, 2016, 6:06 p.m.
yes im still trying to fix it but no luck so far
Mod:
RA
File Size:
97.1 KB
Categories:
Conquest (C & D = mod faction)
Uploader:
Players:
4
Tileset:
TEMPERAT
Size:
122x84
MapFormat:
11
Published:
Aug. 29 - 2018
Downloading:
Parsed by: playtest-20180825
Lint check status:
playtest-20180825
Rating:
0.0
Viewed:
908
Downloaded:
295
Played:
0
sure SoScared , no problem