adv. weapon systems
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Description:
wip fun balance experiments
-up greatz for guard tower and humvees
(use different inf for different weapons)
-ra medic and mechanic
-mig29
-heavy tank
etc.
only gdi faction but with some nod stuff too - check tooltips
e3 vs mig for example isnt good yet and some other stuff needs to be adjusted too
%playtesting, LOOK:ing + THINK:ing = IMproVementZ
mig vs apc etc. test
Edit map info
Reports of adv. weapon systems
Lint check for release-20151224
Lint check for release-20150919
OpenRA.Utility(1,1): Error: Missing Type: TargetableInfo
OpenRA.Utility(1,1): Error: Missing Type: TargetableInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
OpenRA.Utility(1,1): Error: Missing Type: TargetableInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
Lint check for release-20150614
OpenRA.Utility(1,1): Error: Missing Type: TargetableInfo
OpenRA.Utility(1,1): Error: Missing Type: TargetableInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
OpenRA.Utility(1,1): Error: Missing Type: TargetableInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
Lint check for git-86e4a72
OpenRA.Utility(1,1): Error: Failed with exception: System.IO.InvalidDataException: Map format 7 is not supported.
File: /Web/openra/sites/resource.openra.net/www/openraData/data/maps/9208/_advanced_weapons.oramap
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x002db] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:363
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in:0
File: /Web/openra/sites/resource.openra.net/www/openraData/data/maps/9208/_advanced_weapons.oramap
at OpenRA.Map..ctor (OpenRA.ModData modData, IReadOnlyPackage package) [0x002db] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:363
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x00000] in
Previous revision | Revision | Next revision |
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4 |
Comments for revision 4 (current):
Comments for revision 3:
American_Blunt commented on March 2, 2016, 7:38 p.m.
{ WHYARETHERESOMANYBOMBLETS }
Mod:
CNC
File Size:
229.3 KB
Type:
♥
Uploader:
Players:
4
Tileset:
TEMPERAT
Size:
76x88
MapFormat:
7
Published:
Mar. 02 - 2016
Downloading:
Parsed by: release-20151224
Lint check status:
pass
release-20151224
Rating:
0.0
Viewed:
900
Downloaded:
282
Played:
0
function.explosion@many(yes:but->indeed)