Ravenholm1.2
				
					
				
			Advanced
				Click to see custom Rules.
				Lua map
				This map includes Lua scripting logic.
						
						
				Display Ravenholm.lua or download file.
Checkout documentation
Description:
Your transport is shot down on the outskirts of a radiactive nuclear wasteland. Some of the survivors that aren't dead set on patrol for an escape but ran into "trouble." Recover your crew and escape...
.Luas a fucking bitch!!!
Edit map info
Reports of Ravenholm1.2
Lint check for release-20151224
Lint check for release-20150919
					
					OpenRA.Utility(1,1): Error: Missing Type: WeatherOverlayInfo
OpenRA.Utility(1,1): Error: Missing Type: WeatherOverlayInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
					
					
				
			OpenRA.Utility(1,1): Error: Missing Type: WeatherOverlayInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
Lint check for release-20150614
					
					OpenRA.Utility(1,1): Error: Missing Type: FlashPaletteEffectInfo
OpenRA.Utility(1,1): Error: Missing Type: FlashPaletteEffectInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
					
					
				
			OpenRA.Utility(1,1): Error: Missing Type: FlashPaletteEffectInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
Lint check for git-6aac8c5
					
					Converted /Web/openra/sites/resource.openra.net/www/openraData/data/maps/8850/Ravenholm1.oramap to MapFormat 8.
ColorRamp is now called Color and uses rgb(a) hex value - rrggbb[aa].
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8850/Ravenholm1.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in:0 
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in:0 
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in:0 
at System.IO.File.Create (System.String path) [0x00000] in:0 
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in:0 
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:89
at OpenRA.Map.Save (System.String toPath) [0x00311] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:604
at OpenRA.Map..ctor (System.String path) [0x00552] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:400
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
					
					
				     
			ColorRamp is now called Color and uses rgb(a) hex value - rrggbb[aa].
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8850/Ravenholm1.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in
at System.IO.File.Create (System.String path) [0x00000] in
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:89
at OpenRA.Map.Save (System.String toPath) [0x00311] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:604
at OpenRA.Map..ctor (System.String path) [0x00552] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:400
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
| Previous revision | Revision | Next revision | 
|---|---|---|
| 
							 | 
					7 | 
					
							 | 
				
Comments for revision 2:
Mod:
RA
		File Size:
2.0 MB
		
			Type:
CO-OP HORROR
		
		
		Uploader:
		Players:
3
		Tileset:
TEMPERAT
		Size:
300x20
		MapFormat:
7
		
		
		Published:
Feb. 07 - 2016
		Downloading:
		Parsed by: release-20151224
		
		
			Lint check status:
			
				
					
						
				
			
				
			
				
			
				
			
		
		
		
							
							pass
							
						
						
							release-20151224
						
					Rating:
4.7
		Viewed:
1276
		Downloaded:
478
		Played:
0
Better than first version lol, with reasonable amount of zombies, not just keep coming out from every building.
Still remember I couldn't pass the bridge with my friends, now I can go to the village on my own.
I'll try again with my friend later :D