The Hills Have Eyes
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Lua map
This map includes Lua scripting logic.
Display EyesOfTheHill.lua or download file.
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Description:
Miles from nowhere, you are in an uninhabited wasteland. An area originally used by the U.S. Government for nuclear testing.
But you are not alone.
Original author: Westwood Studios
Changelog:
Rev.2:
- Difficulty selector to adjust attack rate of mutants.
- Difficulty balancing: Player count affects attack rate of mutants.
- Range of Nukie raised from 1 to 2
- Some optical improvements
Rev.1:
- Initial release
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Reports of The Hills Have Eyes
Lint check for release-20151224
Lint check for release-20150919
Lint check for release-20150614
OpenRA.Utility(1,1): Error: Actor type c3: Bogus inheritance -- parent type ^ArmedCivilian does not exist
Errors: 1
Errors: 1
Lint check for git-c193834
Converted /Web/openra/sites/resource.openra.net/www/openraData/data/maps/8663/TheHillsHaveEyes.oramap to MapFormat 8.
ColorRamp is now called Color and uses rgb(a) hex value - rrggbb[aa].
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8663/TheHillsHaveEyes.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in:0
at System.IO.File.Create (System.String path) [0x00000] in:0
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in:0
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:92
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:656
at OpenRA.Map..ctor (System.String path) [0x00557] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:440
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
ColorRamp is now called Color and uses rgb(a) hex value - rrggbb[aa].
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8663/TheHillsHaveEyes.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in
at System.IO.File.Create (System.String path) [0x00000] in
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:92
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:656
at OpenRA.Map..ctor (System.String path) [0x00557] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:440
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
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Comments for revision 1:
Mod:
RA
File Size:
19.4 KB
Type:
CONQUEST
Uploader:
Players:
8
Tileset:
TEMPERAT
Size:
126x126
MapFormat:
7
Published:
Jan. 30 - 2016
Downloading:
Parsed by: release-20151224
Lint check status:
pass
release-20151224
Rating:
0.0
Viewed:
1114
Downloaded:
403
Played:
0
Its fun, and hard. Should be set as co-op... Since when the other die, you win, but still want to fight the locals....