Ghost Ravine
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Lua map
This map includes Lua scripting logic.
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Description:
Many soldiers died on this battlefield ...
The legend says that sounds of past battles can still be heard in the Ghost Ravine ... cross it with caution, Commander.
(3v3 map.
Rain weather effect.
Ambient sound like in Raymundo's "Night Stalker" (http://resource.openra.net/maps/8292/ )
Edit map info
Reports of Ghost Ravine
Lint check for release-20151224
Lint check for release-20150919
OpenRA.Utility(1,1): Error: Missing Type: WeatherOverlayInfo
OpenRA.Utility(1,1): Error: Missing Type: WeatherOverlayInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
OpenRA.Utility(1,1): Error: Missing Type: WeatherOverlayInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
Lint check for release-20150614
OpenRA.Utility(1,1): Error: Missing Type: WeatherOverlayInfo
OpenRA.Utility(1,1): Error: Missing Type: WeatherOverlayInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
OpenRA.Utility(1,1): Error: Missing Type: WeatherOverlayInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
Lint check for git-5516291
Converted /Web/openra/sites/resource.openra.net/www/openraData/data/maps/8415/ghost_ravine.oramap to MapFormat 8.
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8415/ghost_ravine.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in:0
at System.IO.File.Create (System.String path) [0x00000] in:0
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in:0
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:104
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:657
at OpenRA.Map..ctor (System.String path) [0x00558] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:441
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8415/ghost_ravine.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in
at System.IO.File.Create (System.String path) [0x00000] in
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:104
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:657
at OpenRA.Map..ctor (System.String path) [0x00558] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:441
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
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Comments for revision 3:
Comments for revision 1 (current):
ihptru commented on Jan. 14, 2016, 1:44 p.m.
Nice map!
shadow2 commented on Jan. 14, 2016, 2:53 p.m.
Thanks ihptru !
Mod:
RA
File Size:
413.7 KB
Type:
CONQUEST
Uploader:
Players:
6
Tileset:
TEMPERAT
Size:
96x96
MapFormat:
7
Published:
Jan. 14 - 2016
Downloading:
Parsed by: release-20151224
Lint check status:
pass
release-20151224
Rating:
4.9
Viewed:
1446
Downloaded:
673
Played:
0
More from Shadow:
the top players are at a disadvantage. their start positions mining is awkward since refinerys mine from the bottom. especially the top middle player is especially screwed since his refinery placement will always be awkward and harder to mine.
the bottom players will have so much advantage mining at start positions.