Fire Ant Fortress
Advanced
Click to see custom Rules.
Description:
Just what you'd expect, ants.
Edit map info
Reports of Fire Ant Fortress
Lint check for release-20151224
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckVoiceReferences failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.m__0 (OpenRA.MiniYamlNode k, System.Collections.Generic.Dictionary`2 y) [0x00012] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:64
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__0 (OpenRA.MiniYamlNode wkv, System.Collections.Generic.Dictionary`2 wyy) [0x0004a] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:113
at OpenRA.RulesetCache+c__AnonStorey1`1[OpenRA.ActorInfo].<>m__1 (OpenRA.MiniYamlNode kv) [0x0000d] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
Errors: 10
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckRevealFootprint failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUpgrades failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.LintBuildablePrerequisites failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDeathTypes failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckDefaultVisibility failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTraitPrerequisites failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckPalettes failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckTargetHealthRadius failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckActorReferences failed with exception: OpenRA.YamlException: Actor type zombie: Junk value `0` on trait node BuildLimit
at OpenRA.ActorInfo..ctor (System.String name, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 allUnits) [0x00151] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/ActorInfo.cs:66
at OpenRA.RulesetCache.
at OpenRA.RulesetCache+
at OpenRA.RulesetCache+
at OpenRA.Exts.ToDictionaryWithConflictLog[MiniYamlNode,String,ActorInfo] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, System.String debugName, System.Func`2 logKey, System.Func`2 logValue) [0x00073] in /Web/openra/engine/release-20151224/OpenRA.Game/Exts.cs:365
at OpenRA.RulesetCache.LoadYamlRules[ActorInfo] (System.Collections.Generic.Dictionary`2 itemCache, System.String[] files, System.Collections.Generic.List`1 nodes, System.Func`3 f) [0x000d0] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:121
at OpenRA.RulesetCache.Load (OpenRA.Map map) [0x00075] in /Web/openra/engine/release-20151224/OpenRA.Game/GameRules/RulesetCache.cs:62
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.Ruleset rules, OpenRA.Map map) [0x00030] in /Web/openra/engine/release-20151224/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:129
Errors: 10
Lint check for release-20150919
OpenRA.Utility(1,1): Error: Actor type zombie: Junk value `0` on trait node BuildLimit
Errors: 1
Errors: 1
Lint check for release-20150614
OpenRA.Utility(1,1): Error: Actor type zombie: Junk value `0` on trait node BuildLimit
Errors: 1
Errors: 1
Lint check for git-9db974c
Converted /Web/openra/sites/resource.openra.net/www/openraData/data/maps/8350/fireantfortress.oramap to MapFormat 8.
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8350/fireantfortress.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in:0
at System.IO.File.Create (System.String path) [0x00000] in:0
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in:0
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:104
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:657
at OpenRA.Map..ctor (System.String path) [0x00558] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:441
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8350/fireantfortress.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in
at System.IO.File.Create (System.String path) [0x00000] in
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:104
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:657
at OpenRA.Map..ctor (System.String path) [0x00558] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:441
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
Previous revision | Revision | Next revision |
---|---|---|
15 |
Mod:
RA
File Size:
15.2 KB
Type:
CONQUEST
Uploader:
Players:
6
Tileset:
SNOW
Size:
104x88
MapFormat:
7
Published:
Jan. 07 - 2016
Downloading:
Parsed by: release-20151224
Lint check status:
release-20151224
release-20150919
release-20150614
git-9db974c
Rating:
0.0
Viewed:
880
Downloaded:
283
Played:
0