Storm the Beachhead
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Lua map
This map includes Lua scripting logic.
Display gdi01.lua or download file.
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Description:
Use the units provided to protect the Mobile Construction Vehicle (MCV).
You should then deploy the MCV by selecting it with a left-click and then right-clicking on it.
Then you can begin to build up a base. Start with a Power Plant.
Finally, search out and destroy all enemy Nod units in the surrounding area.
Edit map info
Reports of Storm the Beachhead
Lint check for release-20151224
Lint check for release-20150919
Lint check for release-20150614
OpenRA.Utility(1,1): Error: Missing Type: MusicPlaylistInfo
OpenRA.Utility(1,1): Error: Missing Type: MusicPlaylistInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
OpenRA.Utility(1,1): Error: Missing Type: MusicPlaylistInfo
OpenRA.Utility(1,1): Error: Object reference not set to an instance of an object
Errors: 3
Lint check for git-4b2df6d
Converted /Web/openra/sites/resource.openra.net/www/openraData/data/maps/8211/gdi01.oramap to MapFormat 8.
ColorRamp is now called Color and uses rgb(a) hex value - rrggbb[aa].
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8211/gdi01.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in:0
at System.IO.File.Create (System.String path) [0x00000] in:0
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in:0
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:104
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:657
at OpenRA.Map..ctor (System.String path) [0x00558] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:441
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
ColorRamp is now called Color and uses rgb(a) hex value - rrggbb[aa].
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8211/gdi01.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in
at System.IO.File.Create (System.String path) [0x00000] in
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:104
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:657
at OpenRA.Map..ctor (System.String path) [0x00558] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:441
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
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Nothing found | 1 |
Mod:
CNC
File Size:
53.1 KB
Type:
CAMPAIGN
Uploader:
Players:
1
Tileset:
TEMPERAT
Size:
27x23
MapFormat:
7
Published:
Dec. 29 - 2015
Downloading:
Parsed by: release-20151224
Lint check status:
pass
release-20151224
Rating:
0.0
Viewed:
1118
Downloaded:
314
Played:
0