Atreides 01a
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Description:
Harvest Spice from the Imperial Basin. Construct a Spice Refinery and defend it against the Harkonnen troops scattered throughout the basin. You have been assigned only limited offensive forces - use them wisely.
You will have to learn the subtleties of mining as you go, but remember to build Silos to store the Spice. When you run out of storage space you can not gather more Spice. Also, any building without adequate concrete foundation will need immediate repair and be vulnerable to erosive damage from the harsh environment. Your greatest adversary may be the elements.
Good luck.
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Reports of Atreides 01a
Lint check for release-20151224
Lint check for release-20150919
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor type `construction_yard` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `light_factory` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `heavy_factory` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `medium_gun_turret` does not define a default visibility type!
Errors: 13
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor type `construction_yard` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `light_factory` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `heavy_factory` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `medium_gun_turret` does not define a default visibility type!
Errors: 13
Lint check for release-20150614
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
Errors: 9
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
OpenRA.Utility(1,1): Error: Actor light_inf is not defined by any rule.
Errors: 9
Lint check for git-4b2df6d
Converted /Web/openra/sites/resource.openra.net/www/openraData/data/maps/8151/atreides_01a.oramap to MapFormat 8.
ColorRamp is now called Color and uses rgb(a) hex value - rrggbb[aa].
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8151/atreides_01a.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in:0
at System.IO.File.Create (System.String path) [0x00000] in:0
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in:0
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:104
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:657
at OpenRA.Map..ctor (System.String path) [0x00558] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:441
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
ColorRamp is now called Color and uses rgb(a) hex value - rrggbb[aa].
OpenRA.Utility(1,1): Error: Failed with exception: System.UnauthorizedAccessException: Access to the path "/Web/openra/sites/resource.openra.net/www/openraData/data/maps/8151/atreides_01a.oramap" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in
at System.IO.File.Create (System.String path) [0x00000] in
at ICSharpCode.SharpZipLib.Zip.ZipFile.Create (System.String fileName) [0x00000] in
at OpenRA.FileSystem.ZipFile.Write (System.Collections.Generic.Dictionary`2 contents) [0x00013] in /home/servers/servers/tmp/bleed/OpenRA.Game/FileSystem/ZipFile.cs:104
at OpenRA.Map.Save (System.String toPath) [0x00316] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:657
at OpenRA.Map..ctor (System.String path) [0x00558] in /home/servers/servers/tmp/bleed/OpenRA.Game/Map/Map.cs:441
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.Run (OpenRA.ModData modData, System.String[] args) [0x001e1] in /home/servers/servers/tmp/bleed/OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs:84
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Mod:
D2K
File Size:
157.4 KB
Type:
CAMPAIGN
Uploader:
Players:
1
Tileset:
ARRAKIS
Size:
28x24
MapFormat:
7
Published:
Dec. 29 - 2015
Downloading:
Parsed by: release-20151224
Lint check status:
pass
release-20151224
Rating:
0.0
Viewed:
941
Downloaded:
315
Played:
0