Update logs for map: All Humans Welcome
Update from release-20231010 to playtest-20241116 on Nov. 23, 2024, 12:58 p.m.:
RemoveValidRelationsFromCapturable: Remove ValidRelations property from Capturable.
Updating map... COMPLETE
ExtractResourceStorageFromHarvester: Renames StoresResources to StoresPlayerResources and extracts StoresResources from Harvester.
Updating map... COMPLETE
ReplacePaletteModifiers: Replace palette modifiers with post-processing shaders.
Updating map... COMPLETE
RemoveConyardChronoReturnAnimation: Remove Sequence and Body properties from ConyardChronoReturn.
Updating map... COMPLETE
RemoveEditorSelectionLayerProperties: Remove defunct properties from EditorSelectionLayer.
Updating map... COMPLETE
AddMarkerLayerOverlay: Add MarkerLayerOverlay.
Updating map... COMPLETE
AddSupportPowerBlockedCursor: Add SpawnActorPower/GrantExternalConditionPower BlockedCursor.
Updating map... COMPLETE
MovePreviewFacing: Move map editor preview facing to EditorActorLayer
Updating map... COMPLETE
RenameOnDeath: Rename Explodes to FireWarheadOnDeath and ThrowsShrapnel to FireProjectilesOnDeath.
Updating map... COMPLETE
RemoveParentTopParentLeftSubstitutions: Remove PARENT_TOP and PARENT_LEFT from integer expressions for widgets.
Updating map... COMPLETE
RenameWidgetSubstitutions: Rename *_RIGHT to *_WIDTH and *_BOTTOM to *_HEIGHT in integer expressions for widgets.
Updating map... COMPLETE
ReplaceCloakPalette: Change default Cloak style from Palette to Alpha.
Updating map... COMPLETE
AbstractDocking: Docking was abstracted from Refinery & Harvester.
Updating map... COMPLETE
Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.