RSS Feed
Go to the official OpenRA Website
Stronghold1.1 (L&A)
minimap
Advanced
Click to see custom Rules.
d1fc9348fab51b65d10f5d4d207d339e6b8b82a1
Description:

Fight for the spice, fight for the space. Leaders & Assassins hard-core custom mod. Death trap Arrakis = High taxes & lot of environmental damage. Passive = maintenance of technological structures. Active = Spice blooms explosions. 1.1Hope its last restoring release. Its not 100%, but at least majors.

Previous revision Revision Next revision
Nothing found

1

It's the latest
Comments for revision 1 (current):
Markis commented on March 26, 2024, 7:30 p.m.

Pain of releases. Restoring of lost mod functions.

Markis commented on March 26, 2024, 7:31 p.m.

Seems to be ok. Not a significant errors. All prone damage should be correctly enabled in this version finally again. Releases typical trouble. You can see in previous map version (12) map (L&A) still not 100% fully working. Prone damage vs missiles.
Of course the taxes per repairs are increased. Maintenance of 10% HP wind plant cost almost 1500. Its forcing trigger to build up some engineers and use them = a important game play element for the assassins,wall and trikes. Otherwise the damage classes are more specified in this mod as light and heavy. Light as bullets have no significant damage vs many things. Heavy units or structures. You just need to use heavy weapons.
Hard-core PvP but good. Only different in general concept.
Before the spice is processed, its very dangerous. C&C tribute good.Bug info:Heavy Fac, Hi-Tech(BA), IX-tech = Bug corner square top left side. Additional damage continue until the wall, structure or concrete slab will fill this top square on the left. - Devs origin -
PS: Some natural handicap for A.I. But not for player if know & how to play this mod.
This is bad !!! but not my fault !!! Sometime i have very easy games with a no xp players in this mod. Hope this help.
v.1.1 some another old values restored due releases troubles. Crashes of carryalls do moderate damage again. Can shoot down the structures. Additionally for this map are updated defense towers for longer adjacent buildings. Small islands are usable again as pre-def base or better control of spice-fields.

Markis commented on March 27, 2024, 5:55 a.m.

Starting of this mod was my actual cinema tribute for personal fashion. Childish dune was not for me in 37 age.
at the same time, during the production of the mod, I was haunted by the nostalgia of the old Dune II. - WISDOM of THORNS for Dune2K community -

Markis commented on March 27, 2024, 5:56 a.m.
Markis commented on March 27, 2024, 5:56 a.m.

So many years....until the finish of mod...not so easy.

Markis commented on March 27, 2024, 6:03 a.m.

Note: In stronghold map is reduced bug from three large buildings. Just because the players are starting on fully concrete platform.

Markis commented on March 27, 2024, 6:11 a.m.

Standard or Hard-core ? (. remove repair structure function considering. Players 8-30 & 30+

Markis commented on March 27, 2024, 6:11 a.m.

damn...im huge minority.

Markis commented on March 27, 2024, 6:13 a.m.

but mr.REAL MOD if you dare...

Markis commented on March 27, 2024, 6:14 a.m.
Markis commented on March 27, 2024, 6:15 a.m.

What would she be like?

Markis commented on March 27, 2024, 6:19 a.m.

Challenge: mod still missing the environmental weather visual effects. But its out of my modding skills. Occasional visual effects of sand dust waves with a low effect => to do not disturb battle effect so much.

Mod:
D2K
File Size:
110.6 KB
Categories:
Conquest
Uploader:
Players:
8
Tileset:
ARRAKIS
Size:
128x96
MapFormat:
12
Published:
Mar. 26 - 2024
Downloading:

Parsed by: release-20231010
Lint check status:
pass
release-20231010

Rating:
0.0
Viewed:
251
Downloaded:
101
Played:
3