Emperor´s challenge1.1 (L&A)
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Reports of Emperor´s challenge1.1 (L&A)
Lint check for release-20231010
Testing map: Emperor´s challenge1.1 (L&A)
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Comments for revision 1 (current):
Mod:
D2K
File Size:
137.7 KB
Categories:
Conquest
Uploader:
Players:
12
Tileset:
ARRAKIS
Size:
196x196
MapFormat:
12
Published:
Mar. 26 - 2024
Downloading:
Parsed by: release-20231010
Lint check status:
pass
release-20231010
Rating:
0.0
Viewed:
212
Downloaded:
97
Played:
1
For the A.I mod handicap is best settings 20 000 always for a maximum A.I Difficulty. 90%. I forgot to set imperial infantry for A.I units list. But now im thinkig i should let officers offline too for the A.I and for the comfort of human player. PvP is different Game...But vs A.I bunch of officers is very often with a less numbers of standard infantry.
The mod favor for small skirmishes and micro. 20 troops, 3 tanks, 5 lights may be somewhere quite a big army. Massive economy strength take longer and player is quite vulnerable during this time. Additionaly Powers & Leaders have extra value in such misery map.
The player himself is extremely vulnerable that is why most of my maps are teams playing. Wisdom of THORNS again = most of Dune community FFA players. Two ways of advance = Economy & Benefits of combat experience.