1.2Emperor´s challenge (HC L&A)
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Description:
Various team building map. But still more RWM. Lot of spice only at start, but late of the game there are only very few renewable resources. Emperor support the spice mining by two base platforms. Main and only one change in rules: Imperial troops are trained with a rank 2. Palace upgrade worth. Infantry is very good now. Note: Carryall support have big priority in this map. Spice is far very quickly ( more territorial control value ). Powers and Leaders may have extra value. Full house: think your strategy and tactics carefully. Resources are very limited. - By old school -
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Reports of 1.2Emperor´s challenge (HC L&A)
Lint check for release-20210321
Testing map: 1.2Emperor´s challenge (HC L&A)
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Comments for revision 1 (current):
Mod:
D2K
File Size:
137.6 KB
Categories:
Conquest
Uploader:
Players:
12
Tileset:
ARRAKIS
Size:
196x196
MapFormat:
11
Published:
Jan. 15 - 2024
Downloading:
Parsed by: release-20210321
Lint check status:
pass
release-20210321
Rating:
0.0
Viewed:
287
Downloaded:
108
Played:
0
Map precision. Bad map editor objects removed from the mid Bridge.
Recommended Emperor´s Challenge: Player start on E position. You may add 3 allies on G,H,I vs ABCDJKL ai Bots and set 20 000 starting credits. If AI get his economy, even map & mod author have a huge troubles to survive such HARD-CORE mision. Corino, Smugs, Harks, Ordos vs united AI atreides houses. Feel power of orni-planes on late game. Also groups of used fremens from Ai are not so small sometime.