Shooting Gallery [TDTVII]
Advanced
Click to see custom Rules.
Lua map
This map includes Lua scripting logic.
Display map.lua or download file.
Checkout documentation
Edit map info
Reports of Shooting Gallery [TDTVII]
Lint check for release-20231010
Testing map: Shooting Gallery [TDTVII]
OpenRA.Utility(1,1): Warning: Actor type `zombie` grants conditions that are not consumed: global-bounty, infected.
OpenRA.Utility(1,1): Warning: Actor type `zombie2` grants conditions that are not consumed: infected, playerowned.
OpenRA.Utility(1,1): Error: Actor type `gap` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.RevealsShroudInfo` but does not have any footprint cells.
OpenRA.Utility(1,1): Error: Actor type `gap` defines VisibilityType.Footprint in `OpenRA.Mods.Common.Traits.RevealsShroudInfo` but does not have any footprint cells.
OpenRA.Utility(1,1): Error: The following buildable actor has no (enabled) Tooltip: `gap`.
Errors: 3
Previous revision | Revision | Next revision |
---|---|---|
Nothing found | 1 |
It's the latest |
Some rights reserved: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
376.5 KB
Categories:
Conquest
Uploader:
Players:
2
Tileset:
INTERIOR
Size:
60x60
MapFormat:
12
Published:
Oct. 28 - 2023
Downloading:
Parsed by: release-20231010
Lint check status:
release-20231010
Rating:
0.0
Viewed:
194
Downloaded:
75
Played:
3