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Description:
!! INTENDED TO BE PLAYED ON MAJOR FACTIONS ONLY !!
Final Patch
Saboteur put into Engineer selection group
Devastator Explosion Ally Damage Delay added (5), Damage Falloff 100, 20 --> 100, 0
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0.95
Trike aquires targets a lot more responsively
Harvester Price 1200 --> 1000
Sonic deals full damage to Ally, Turn Speed 15 --> 12
Deviator HP 11000 --> 12000, Turn Speed 12 --> 15
Stealth Raider Speed 110 --> 132, Turn Speed 32 --> 40
MCV now requires CY Upgrade to be created
Wall chain lenght 7 --> 6
Light Factory HP Buffed strongly, spam light vehicles to ur hearts content lololo
IX HP 32500 --> 38000
Palace HP 75000 --> 84000
CY 2000$ Storage space added
Atraides Airstrike Damage per bomb 9000 --> 8000, Modifiers - CY 30 --> 25, Upg. Building 80 --> 50, Light 110 --> 100, Heavy 120 --> 80, Harvester 60 --> 80
Death Hand Modifiers - Upg. Buildings 40 --> 55, Light 70 --> 100, Heavy/Harvester 60 --> 80
Quad Range 4c0 --> 4c552, Inaccuracy 150 --> 128, None Modifier 25 --> 20, Light Modifier 90 --> 100
Starting Carryall options added - No and 4
Fog of war was unlocked, no idea why it was locked honestly
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0.94
Fremen and Sardaukar weapons simplified to take up one slot without losing any effectivness. They both can attack infantry at 4c522 Range. Fremen fires slightly faster and deals ~120% more damage to harvesters then Sardaukar, but deals only 5% damage to Sonic Tanks.
Some structures were missing Armor Upgrades, added now. Repair Pad and Palace had Wood and CY armor respectively, changed to Building. Palace HP 35000 --> 75000.
Death Hand damage to Basic Building 80 --> 100, to Upgraded Building 60 --> 40.
Sardaukar Death explosion now deals damage more consistently, does np damage to allies.
Trike damage to Basic Building 40 --> 32, to Upgraded Building 20 --> 24.
Experience system reworked to make elite units more valuable and stronger overall:
3 Levels, 350% value for Level 1, 750% Value for Level 2, 1200% Value for Level 3.
Each level gives 20% Damage Increase, Level 2 and 3 give 20% Range Increase each and Level 3 gives percentage-based HP Regen
Harkonnen Dropship releases 5 Sardaukars at Level 1 (20% Damage Increase)
Sonic Tank damage to Basic Building 120 --> 130, to Upgraded Building 110 --> 90.
Edit map info
Reports of Imperial Basin - "Recon Felina" Enhanced
Lint check for release-20230225
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