Desert Night
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Description:
In the dead of night the orders come:
Capture the Tiberium fields in Sudan. Enemy already en route. Hold at any cost.
Mark Standard Rules Apply 8.6-GDI test
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Reports of Desert Night
Lint check for release-20210321
Testing map: Desert Night
OpenRA.Utility(1,1): Error: Buildable actor fix has prereq vehicleproduction not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor brik has prereq vehicleproduction not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor e1 has prereq barracks not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor e3 has prereq barracks not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor e6 has prereq barracks not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor truck has prereq vehicleproduction not provided by anything.
OpenRA.Utility(1,1): Error: balance.yaml:178 refers to a trait field `Range` that does not exist on `WithSpriteTurret`.
Errors: 7
Previous revision | Revision | Next revision |
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14 |
Mod:
CNC
File Size:
8.5 KB
Categories:
Conquest
Uploader:
Players:
2
Tileset:
DESERT
Size:
60x60
MapFormat:
11
Published:
Apr. 15 - 2023
Downloading:
Parsed by: release-20210321
Lint check status:
release-20210321
Rating:
0.0
Viewed:
137
Downloaded:
62
Played:
0