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Update logs for map: WW3\#1

Update from release-20210321 to release-20230225 on April 2, 2023, 7:44 a.m.:

RenameMPTraits: Several traits spawning map actors and players have been renamed.
Updating map... COMPLETE

RemovePlayerHighlightPalette: PlayerHighlightPalette trait has been removed.
Updating map... COMPLETE

ReplaceWithColoredOverlayPalette: WithColoredOverlay Palette changed to Color.
Updating map... COMPLETE

RemoveRenderSpritesScale: Remove RenderSprites.Scale.
Updating map... COMPLETE
Manual changes are required to complete this update:
* The actor-level scaling has been removed from RMBO (usachina.yaml).
You must manually define Scale on its sequences instead.
* The actor-level scaling has been removed from SPECOP (usachina.yaml).
You must manually define Scale on its sequences instead.
* The actor-level scaling has been removed from IVAN (usachina.yaml).
You must manually define Scale on its sequences instead.
* The actor-level scaling has been removed from HFTK (usachina.yaml).
You must manually define Scale on its sequences instead.
* The actor-level scaling has been removed from APOC (usachina.yaml).
You must manually define Scale on its sequences instead.
* The actor-level scaling has been removed from CV (usachina.yaml).
You must manually define Scale on its sequences instead.

RemovePlaceBuildingPalette: *PlaceBuildingPreview palette overrides have been removed.
Updating map... COMPLETE

ReplaceShadowPalette: Removed ShadowPalette from WithShadow and projectiles.
Updating map... COMPLETE

ReplaceResourceValueModifiers: HarvesterResourceMultiplier and RefineryResourceMultiplier replaced with ResourceValueMultiplier.
Updating map... COMPLETE

RemoveResourceType: Remove ResourceType definitions.
Updating map... COMPLETE

ConvertBoundsToWDist: Convert Interactable and Selection bounds from pixels to WDist.
Updating map... COMPLETE

RemoveSmokeTrailWhenDamaged: 'SmokeTrailWhenDamaged' has been removed in favor of using 'LeavesTrails'.
Updating map... COMPLETE

ReplaceCrateSecondsWithTicks: Changed Crate Lifetime to Duration and use ticks and renamed PanicLength to PanicDuration.
Updating map... COMPLETE

UseMillisecondsForSounds: Convert announcement/notifier intervals to real (milli)seconds.
Updating map... COMPLETE

UnhardcodeSquadManager: SquadManagerBotModule got new fields to configure ground attacks and defensive actions.
Updating map... COMPLETE

RenameSupportPowerDescription: Support powers now use 'Name' and 'Description' fields like units.
Updating map... COMPLETE

AttackBomberFacingTolerance: Adds the old default value for AttackBomber FacingTolerance.
Updating map... COMPLETE

AttackFrontalFacingTolerance: Adds the old default value for AttackFrontal's FacingTolerance.
Updating map... COMPLETE

RenameCloakTypes: Rename 'CloakTypes' to 'DetectionTypes'
Updating map... COMPLETE

SplitNukePowerMissileImage: NukePower now defines the image for the missile with MissileImage.
Updating map... COMPLETE

ReplaceSequenceEmbeddedPalette: Replace Sequence EmbeddedPalette with HasEmbeddedPalette.
Updating map... COMPLETE

UnhardcodeBaseBuilderBotModule: BaseBuilderBotModule got new fields to configure buildings that are defenses.
Updating map... COMPLETE

UnhardcodeVeteranProductionIconOverlay: VeteranProductionIconOverlay is changed to ProductionIconOverlayManager giving it more customisation.
Updating map... COMPLETE
Manual changes are required to complete this update:
* Icon overlay logic has been split from ProducibleWithLevel to WithProductionIconOverlay trait.
If you have been using VeteranProductionIconOverlay trait, add WithProductionIconOverlay to following actors:
* E1GI: ProducibleWithLevel (usachina.yaml)
* SNIPER: ProducibleWithLevel (usachina.yaml)
* E13: ProducibleWithLevel (usachina.yaml)
* E7: ProducibleWithLevel (usachina.yaml)
* RMBO: ProducibleWithLevel (usachina.yaml)
* SPECOP: ProducibleWithLevel (usachina.yaml)
* IVAN: ProducibleWithLevel (usachina.yaml)
* HUMM: ProducibleWithLevel (usachina.yaml)
* RTNK: ProducibleWithLevel (usachina.yaml)
* PANZER: ProducibleWithLevel (usachina.yaml)
* SHERMAN: ProducibleWithLevel (usachina.yaml)
* PTNK: ProducibleWithLevel (usachina.yaml)
* TNKD: ProducibleWithLevel (usachina.yaml)
* BATF: ProducibleWithLevel (usachina.yaml)
* KATY: ProducibleWithLevel (usachina.yaml)
* CTRK: ProducibleWithLevel (usachina.yaml)
* BTR: ProducibleWithLevel (usachina.yaml)
* ftnk: ProducibleWithLevel (usachina.yaml)
* HFTK: ProducibleWithLevel (usachina.yaml)
* V3RL: ProducibleWithLevel (usachina.yaml)
* APOC: ProducibleWithLevel (usachina.yaml)
* ISU: ProducibleWithLevel (usachina.yaml)
* LATNK: ProducibleWithLevel (usachina.yaml)
* apache: ProducibleWithLevel (usachina.yaml)
* HARR: ProducibleWithLevel (usachina.yaml)
* SUK: ProducibleWithLevel (usachina.yaml)
* DD: ProducibleWithLevel (usachina.yaml)
* CA: ProducibleWithLevel (usachina.yaml)

RenameContrailProperties: Rename contrail color properties
Updating map... COMPLETE

RemoveDomainIndex: Remove DomainIndex from World and add path finder overlays.
Updating map... COMPLETE

AddControlGroups: Add new ControlGroups trait.
Updating map... COMPLETE

Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.