Desert Diablo (HC Leaders)
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Description:
For FFA 1x1x1x1 or Teams 2x2x2x2, 4x4 most suitable. Or Coop 2x6 vs Ai Bots. - Very universal scenario on Diablo´s Head !!! Lint ,,errors´´ are not noticable in the game / Many times tested also in PvP mod / 100% working and playable / Some combat abilities per combat experience not only for the MONEY making this mod most challenging. Back to the Starcraft micro tactic. Autor Diamond League 4v4 SC II -
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Reports of Desert Diablo (HC Leaders)
Lint check for release-20210321
Testing map: Desert Diablo (HC Leaders)
OpenRA.Utility(1,1): Error: Actor type `engineer` trait `WithInfantryBody` field `DefaultAttackSequence` references an undefined sequence `shoot` on image `engineer`.
OpenRA.Utility(1,1): Error: Actor type `thumper` trait `WithInfantryBody` field `DefaultAttackSequence` references an undefined sequence `shoot` on image `thumper`.
OpenRA.Utility(1,1): Error: Actor type `saboteur` trait `WithInfantryBody` field `DefaultAttackSequence` references an undefined sequence `throw` on image `saboteur`.
OpenRA.Utility(1,1): Error: Actor type `thumper_level1` trait `WithInfantryBody` field `DefaultAttackSequence` references an undefined sequence `shoot` on image `thumper`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:354 refers to a trait field `DamageThreshold` that does not exist on `DamagedByTerrain`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:355 refers to a trait field `StartOnThreshold` that does not exist on `DamagedByTerrain`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:860 -ProductionFromMapEdge defines child nodes, which are not valid for removals.
Errors: 7
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Comments for revision 1 (current):
Mod:
D2K
File Size:
112.8 KB
Categories:
Conquest
Uploader:
Players:
8
Tileset:
ARRAKIS
Size:
128x128
MapFormat:
11
Published:
Sep. 29 - 2022
Downloading:
Parsed by: release-20210321
Lint check status:
release-20210321
Rating:
0.0
Viewed:
709
Downloaded:
232
Played:
0
Tiny terrain update...usually for corner pass ability for the building placements. Sometime usually the wrong textures need to be replaced after several testing plays by map autor.
For the maximum comfort of the Natural Dune Hard-Core original Difficulty by pleasure of map autor no matter what the others thinks about it. Level of Difficulty by Map Autor: Hardest Start Position E, 5000 One Allied Bot nearby in corner ( Old Settings with autoconcrete On for Ai Bots )...vs 6 AI Enemy Bot team 2, min 3x Gladius Level training the ranked units.
https://www.youtube.com/watch?v=AFa1-kciCb4
Tiny inner game error of Heavy Fac, IX, and Hi-Tech ( BA ) is easily fixable while playing by building the silos behind top empty corners of these structures to stop taking additional damage by original game Bug. Not mine !!!
5000 easy, 10000 hard 20000 core = by starting credits in settings vs group of Ai bots in one team.
https://www.youtube.com/watch?v=cCEwUFtjAr4
- Old School Classic = Old cult Original Dune 2 -
Sweet RA...Build order better than original...You can build wall and the defense towers together with the other structures in parallel QUE. Especially useful in late of game.
Map Autor is ( was several years back ) SC II Diamond League 4v4 so similar Law is in this mod. Early rusher shall wont allow opposing player to build a tech order in normal size map.
Map Autor is ( was several years back ) SC II Diamond League 4v4 so similar Law is in this mod. Early rusher shall wont allow opposing player to build a tech order in normal size map. - Ordos early rushing tech ( Grenadier ) special Favor, or quads to focus harvesters of eco building player is very easy. -
Low power event is now very dramatical for vehicles, and structures, moderate for infantry.
Value of infantry significantly improved by difficulty of map and officers ability. Also by slowing MS of vehicles on the Desert. - Tactical correction or Infantry is playing without value on the most of maps -
https://www.youtube.com/watch?v=Yul_AGm-7GI
Same like Deviators vs Harkonnen negating their special weapon. Original was unbalanced!
Deviator was idiotic nonsense by older sense...
This mod & map maded by Prophet with SPIKED Wisdom of the God. When you find a desert planet...This will be more accurate.
Prophet with Alien Wisdom...Can CANCEL your Human Kind. - Mayans Calendar activated at January 2015 -
https://nedd.tiscali.cz/ozvete-se-lidstvo-vysle-novy-vzkaz-mimozemstanum-531951?utm_source=www.seznam.cz&utm_medium=sekce-z-internetu&fbclid=IwAR2AR-nZW8mViXe35etiMqKxRHCLAwojwTKoR8mpiLgSJVhJ2JrnEbOfnsg
Do you know what did you WANTED ???
System FATAL ERROR by Historical assumption from Golden CROSS.
https://www.youtube.com/watch?v=8u82GBsCDdk&t=2s
MONEY SLASH From Vatican´s SHIT !!! - By Historical assumption -
the past unsolvable enlightenment by paranormal alien Technology. Reason of ancient persecutions. - From MONEY idiotism -
§§§ ONLY AGAIN §§§
- Christian RELIC Completely CANCEL / MONEY ERROR & MONEY SHIT -
https://www.youtube.com/watch?v=UnoOrRxwrIA&t=3108s
Im Holy Kindjal = System ERROR & Money ERROR = It was inevitable question of time = Stupid Human Kind: - Mayan´s Calendar -
- Wisdom Astrological -
Dont be so arrogant. Like in real life, you are still wanting the easier...but only end, you will get only HARDER. Spiked Wisdom Prophet. Im older class...That is why my mod is ,,Slow Motion´´ Cinematic, and most close to Real´´. Perhaps some of you will change in mind later. It was good. Micro strategy of small groups was looking more naturally. Also for this types of difficult terrain maps.
I dont like much types of maps : The symmetrical football playground.
Its dont so hard Mod how its look like from the first sigh.
Engineer is playing his important role.
After several minutes of his maintenance he is cheaper than manual Repairs of Structures.
Advanced Tip: If you have line of buildings. Use attack move with Engineers for the serial maintenance. ( Limited Auto Mod )
Best example is two lines of windplants 2x5 and few engineers attack move beetween them. The Command is need to be repeated per longer interval depend how many structures are in line.