Melons Forest WW3
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Reports of Melons Forest WW3
Lint check for release-20210321
Testing map: Melons Forest WW3
OpenRA.Utility(1,1): Error: ifv.CargoInfo.PassengerConditions: Missing actor `conscript`.
OpenRA.Utility(1,1): Error: ifv.CargoInfo.PassengerConditions: Missing actor `volk`.
OpenRA.Utility(1,1): Error: kirov.SpawnActorOnDeathInfo.Actor: Missing actor `KIRO.Husk`.
OpenRA.Utility(1,1): Warning: Actor type `proc` grants conditions that are not consumed: critical
OpenRA.Utility(1,1): Warning: Actor type `ifv` grants conditions that are not consumed: loaded
OpenRA.Utility(1,1): Error: Actor type `ifv` consumes conditions that are not granted: notmobile, assault-move
OpenRA.Utility(1,1): Error: Actor type `mi26` consumes conditions that are not granted: empdisable
OpenRA.Utility(1,1): Error: Actor type `mi26.husk` consumes conditions that are not granted: airborne
OpenRA.Utility(1,1): Error: Actor type `ant40` consumes conditions that are not granted: enable-smoke
OpenRA.Utility(1,1): Warning: Actor type `carr.deployed` grants conditions that are not consumed: being-captured
OpenRA.Utility(1,1): Error: Actor type `carr.deployed` consumes conditions that are not granted: build-incomplete
OpenRA.Utility(1,1): Error: Actor type `hgate` consumes conditions that are not granted: disabled
OpenRA.Utility(1,1): Error: Actor type `vgate` consumes conditions that are not granted: disabled
OpenRA.Utility(1,1): Error: Actor type `atek.usa` consumes conditions that are not granted: usatek
OpenRA.Utility(1,1): Error: Actor type `stek.china` consumes conditions that are not granted: lowpower
OpenRA.Utility(1,1): Error: Undefined palette reference effect75alpha detected at weapon chronohandgun.
OpenRA.Utility(1,1): Error: Actor type `v01` trait `WithMakeAnimation` field `Sequence` references an undefined sequence `make` on image `v01`.
OpenRA.Utility(1,1): Error: Actor type `rushouse` trait `WithMakeAnimation` field `Sequence` references an undefined sequence `make` on image `rushouse`.
OpenRA.Utility(1,1): Error: Actor type `lhus` trait `WithMakeAnimation` field `Sequence` references an undefined sequence `make` on image `lhus`.
OpenRA.Utility(1,1): Error: Actor type `windmill` trait `WithMakeAnimation` field `Sequence` references an undefined sequence `make` on image `windmill`.
OpenRA.Utility(1,1): Error: Actor type `rmbo` trait `Armament` field `MuzzleSequence` references an undefined sequence `garrison-muzzle` on image `rmbo`.
OpenRA.Utility(1,1): Error: Actor type `specop` trait `WithInfantryBody` field `StandSequences` references an undefined sequence `stand2` on image `specop`.
OpenRA.Utility(1,1): Error: Actor type `e1ch` trait `WithInfantryBody` field `StandSequences` references an undefined sequence `stand2` on image `e1ch`.
OpenRA.Utility(1,1): Error: Actor type `ectnk` trait `Armament` field `MuzzleSequence` references an undefined sequence `muzzle` on image `ectnk`.
OpenRA.Utility(1,1): Error: Actor type `ectnk` trait `Armament` field `MuzzleSequence` references an undefined sequence `muzzle` on image `ectnk`.
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckSequences failed with exception: System.InvalidOperationException: Unit `kirov.husk` does not have any sequences defined.
at OpenRA.Graphics.SequenceProvider.HasSequence (System.String unitName, System.String sequenceName) [0x00029] in <24adfa0d4e934ea8abdc965bd2260629>:0
at OpenRA.Mods.Common.Lint.CheckSequences.Run (System.Action`1[T] emitError, System.Action`1[T] emitWarning, OpenRA.Ruleset rules, OpenRA.Graphics.SequenceProvider sequences) [0x002e4] in <5ef18333659f4b3884b32134748e7e88>:0
at OpenRA.Mods.Common.Lint.CheckSequences.OpenRA.Mods.Common.Lint.ILintRulesPass.Run (System.Action`1[T] emitError, System.Action`1[T] emitWarning, OpenRA.ModData modData, OpenRA.Ruleset rules) [0x0006d] in <5ef18333659f4b3884b32134748e7e88>:0
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.CheckRules (OpenRA.ModData modData, OpenRA.Ruleset rules, OpenRA.Map map) [0x0002c] in <5ef18333659f4b3884b32134748e7e88>:0
OpenRA.Utility(1,1): Error: Buildable actor ftrk has prereq ~biolab not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor usamcv has prereq ~structures.usa not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor chinamcv has prereq ~structures.china not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor rmbo has prereq ~usatek not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor latnk has prereq ~iron not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor hacker has prereq ~stek.china not provided by anything.
OpenRA.Utility(1,1): Error: Actor Actor1419 owner Multi7 is not one of ValidOwnerNames: Neutral
OpenRA.Utility(1,1): Error: usachina.yaml:501 refers to a trait field `TargetStances` that does not exist on `Captures`.
OpenRA.Utility(1,1): Error: usachina.yaml:511 refers to a trait field `ValidStances` that does not exist on `Infiltrates`.
OpenRA.Utility(1,1): Error: usachina.yaml:517 refers to a trait field `ValidStances` that does not exist on `Infiltrates`.
OpenRA.Utility(1,1): Error: usachina.yaml:606 refers to a trait field `PipType` that does not exist on `Passenger`.
OpenRA.Utility(1,1): Error: usachina.yaml:1117 refers to a trait field `PipCount` that does not exist on `Cargo`.
OpenRA.Utility(1,1): Error: usachina.yaml:1147 refers to a trait field `Name` that does not exist on `TooltipDescription`.
OpenRA.Utility(1,1): Error: usachina.yaml:1161 refers to a trait field `RequiresCondition` that does not exist on `PortableChrono`.
OpenRA.Utility(1,1): Error: usachina.yaml:1178 refers to a trait field `TargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: usachina.yaml:1179 refers to a trait field `ForceTargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: usachina.yaml:1187 refers to a trait field `ReferencePoint` that does not exist on `WithDecoration`.
OpenRA.Utility(1,1): Error: usachina.yaml:1194 refers to a trait field `TargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: usachina.yaml:1195 refers to a trait field `ForceTargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: usachina.yaml:1200 refers to a trait field `HealIfBelow` that does not exist on `ChangesHealth`.
OpenRA.Utility(1,1): Error: usachina.yaml:1661 refers to a trait field `AimSequence` that does not exist on `WithSpriteTurret`.
OpenRA.Utility(1,1): Error: usachina.yaml:1806 refers to a trait field `HealIfBelow` that does not exist on `ChangesHealth`.
OpenRA.Utility(1,1): Error: usachina.yaml:1936 refers to a trait field `TargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: usachina.yaml:1937 refers to a trait field `ForceTargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: usachina.yaml:1945 refers to a trait field `PauseOnLowPower` that does not exist on `WithIdleOverlay`.
OpenRA.Utility(1,1): Error: usachina.yaml:2039 refers to a trait field `RenderSelectionBars` that does not exist on `SelectionDecorations`.
OpenRA.Utility(1,1): Error: usachina.yaml:2601 refers to a trait field `ReferencePoint` that does not exist on `WithDecoration`.
OpenRA.Utility(1,1): Error: usachina.yaml:2602 refers to a trait field `ZOffset` that does not exist on `WithDecoration`.
OpenRA.Utility(1,1): Error: usachina.yaml:3060 refers to a trait field `PipCount` that does not exist on `Cargo`.
OpenRA.Utility(1,1): Error: usachina.yaml:3108 refers to a trait field `UseClassicFacingFudge` that does not exist on `BodyOrientation`.
OpenRA.Utility(1,1): Error: usachina.yaml:3186 refers to a trait field `DisplayTimerStances` that does not exist on `GpsPower`.
OpenRA.Utility(1,1): Error: usachina.yaml:3350 refers to a trait field `Notification` that does not exist on `InfiltrateForCash`.
OpenRA.Utility(1,1): Error: rules-ERCC.yaml:71 refers to a trait field `ValidStances` that does not exist on `ProximityExternalCondition`.
OpenRA.Utility(1,1): Error: rules-ERCC.yaml:80 refers to a trait field `ValidStances` that does not exist on `ProximityExternalCondition`.
OpenRA.Utility(1,1): Error: weapons.yaml:140 refers to a projectile field `BeamWidth` that does not exist on `LaserZap`.
OpenRA.Utility(1,1): Error: weapons.yaml:146 refers to a projectile field `BeamDuration` that does not exist on `LaserZap`.
OpenRA.Utility(1,1): Error: weapons.yaml:161 refers to a warhead field `Explosion` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:162 refers to a warhead field `ImpactSound` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:163 refers to a warhead field `InvalidImpactTypes` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:166 refers to a warhead field `Explosion` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:167 refers to a warhead field `ImpactSound` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:168 refers to a warhead field `ValidImpactTypes` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:659 refers to a warhead field `Explosion` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:660 refers to a warhead field `ImpactSound` that does not exist on `CreateEffect`.
Errors: 67
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Comments for revision 14:
Comments for revision 12:
HayajiCZ commented on April 26, 2022, 2:45 p.m.
Hello, may I ask, how did you create the .shp files? Did you use the OpenRA Utility or an editor? (and if an editor, which one?) Thanks
By the way, the WW3 mod is really coll :)
Mod:
RA
File Size:
2.5 MB
Categories:
Conquest
Uploader:
Players:
8
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
11
Published:
Apr. 05 - 2022
Downloading:
Parsed by: release-20210321
Lint check status:
release-20210321
Rating:
0.0
Viewed:
269
Downloaded:
748
Played:
2
Hey wagster, please update this to 2.0.5, and please make melons chambers ww3 as well, thanks man.