Editable Melons
Advanced
Click to see custom Rules.
Description:
enable faster unit build when multiple buildings are created
Edit map info
Reports of Editable Melons
melons reported on Feb. 15, 2022, 7:26 p.m. ( © )
no permission
Lint check for release-20210321
Testing map: Editable Melons
OpenRA.Utility(1,1): Warning: Actor type `proc` grants conditions that are not consumed: critical
OpenRA.Utility(1,1): Error: Actor type `husk` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor husk is not constructible; failure: ActorInfo("husk") failed to initialize because of the following:
Missing:
OpenRA.Mods.Common.Traits.BodyOrientationInfo
OpenRA.Mods.Common.Traits.Render.RenderSpritesInfo
OpenRA.Traits.IHealthInfo
Unresolved:
OpenRA.Mods.Common.Traits.Render.WithIdleOverlayInfo: { OpenRA.Mods.Common.Traits.BodyOrientationInfo, OpenRA.Mods.Common.Traits.Render.RenderSpritesInfo }
OpenRA.Mods.Common.Traits.ChangesHealthInfo: { OpenRA.Traits.IHealthInfo }
Errors: 2
Previous revision | Revision | Next revision |
---|---|---|
2 |
It's the latest |
Comments for revision 2 (current):
Some rights reserved: Creative Commons Attribution 4.0 International. External graphics and sounds are not covered by the license.
Mod:
RA
File Size:
54.7 KB
Categories:
Conquest
Uploader:
Players:
8
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
11
Published:
Feb. 13 - 2022
Downloading:
Parsed by: release-20210321
Lint check status:
release-20210321
Rating:
0.0
Viewed:
416
Downloaded:
149
Played:
0
There is already a map called Melons Toxic Forest
this map is called Editable Melons and it has the ability to modify settings