Description:
This map features:
- ERCC refinery 2.1, BCC rax 1.0, ACC airfield 1.0
BI balance:
-Husks are restored with 15% health (down from 25%)
- Ranger speed 160 (down from 170), vision 7c0 (down from 8c0)
- Radar Dome cost 1500 (down from 1800)
- Phase Transport uncloak on load and unload
- Demo truck health 2800 (down from 5000), speed 75 (down from 85)
- Tanya cost 1500 (up from 1200), added skull icon
- Spy added skull icon when disguised as Tanya
- Mine health 5000 (down from 10000)
- MGG has deployable shroud
- Parabombs come from a single badger (down from 3), with health 40000 (up from 30000) and 10 bombs (up from 5)
- Each bomb has range 6c0 (up from 3c0), fall speed 50 (up from 40), spread 1000 (up from 768), damage vs none 40 (up from 30) and vs wood 60 (up from 30)
- Mig health 8000 (down from 10000)
- Longbow anti-ground reload delay 34 (up from 30), burst delay 10 (up from 7)
- Dog chew time 20 (down from 45), jump 3c0 (up from 2c0)
- Flame tower can aim while being built
- SAM missile max range 11c0 (up from 9c0)
- Iron Curtain footprint is now 2x2 (up from 2x1) and duration is 400 ticks (down from 500)
- GPS charge time 4 mins (down from 8 mins), now needs manually firing, units revealed for 1 min
- Modified production queue timings (except vehicles): 100, 86, 75, 67, 60, 55, 50 (rather than 100, 85, 75, 65, 60, 55, 50)
Credits for various things: Darkademic, FRenzy, Pinkthoth, Punsho, TTTPPP, \nWidow and probably many others
Pink balance 0.01:
-Infantry cost increased by 10%, build time is unaffected
-Infantry prone duration decreased from 4 seconds to 2 seconds
-Vehicles slow down 50% when they crush infantry, 25% when attempting to crush infantry
-Barracks cost increased to 600$ from 500$
-Warfactory cost decreased to 1850$ from 2000$
-Engineers can repair husks to 10% health
-Larger Chronoshift footprint for all allied factions (3x3, xxx xxx xxx)
-Defensive support power buildings build time increased by 15%
-Defensive structure build time increased by 20%
-After a Tanya dies, another Tanya can be built after a 1 minute cooldown
German special units and powers:
-DOME provides Paratroopers
-ATEK provides CTNK
English special units and powers:
-DOME provides MGG
-DOME provides GAP
-SPY.England removed
French special units and powers:
-TENT or BARR provides HBOX
-ATEK provides STNK
-Fake structures
Soviet special units and powers:
-DOME provides Paratroopers
-DOME provides Spy plane
Ukraine special units and powers:
-DOME provides Parabombs
-STEK provides DTRK
Russian special units and powers:
-STEK and TSLA provide STNK
-STEK and TSLA provide SHOK
FTUR:
-Cost increased to 800$ from 600$
PBOX:
-Cost increased to 800$ from 600$
HBOX:
-French special building
-Cost increased to 800$ from 750$
GUN:
-Cost increased to 1000$ from 800$
TSLA:
-Cost increased to 1400$ from 1200$
AGUN:
-Cost increased to 900$ from 800$
SAM:
-Cost increased to 800$ from 700$
JEEP:
-Armament damage increased vs none armor type from 150 to 175
FTRK:
-Armament damage increased vs none armor type from 40 to 55
-Flak explosion effects on air targets
1TNK:
-Cost increased to 750$ from 700$
-Speed reduced to 105 from 113
-Health increased to 29000 from 26000
2TNK:
-Cost increased to 900$ from 850$
3TNK:
-Cost increased to 1200$ from 1150$
MGG:
-Requires DOME to build
GAP:
-English special building
-Requires DOME to build
SHOK:
-Armament damage decreased vs heavy armor from 60 to 55
TTNK:
-Armament damage decreased vs heavy armor from 100 to 90
Edit map info
Reports of Agita [Pink balance v0.01]
Lint check for release-20210321
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