Red Cliff 0.5
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Reports of Red Cliff 0.5
Lint check for release-20210321
Testing map: Red Cliff 0.5
OpenRA.Utility(1,1): Error: MDN-rules.yaml:205 refers to a trait field `DamageThreshold` that does not exist on `DamagedByTerrain`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:206 refers to a trait field `StartOnThreshold` that does not exist on `DamagedByTerrain`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:247 refers to a trait field `Power` that does not exist on `Health`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:248 refers to a trait field `Amount` that does not exist on `Health`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:337 refers to a trait field `Health` that does not exist on `Valued`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:338 refers to a trait field `HP` that does not exist on `Valued`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:569 refers to a trait field `Mobile` that does not exist on `Health`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:570 refers to a trait field `Speed` that does not exist on `Health`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:577 defines child nodes, which are not valid for Inherits.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:598 refers to a trait field `WithInfantryBody` that does not exist on `Mobile`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:599 refers to a trait field `DefaultAttackSequence` that does not exist on `Mobile`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:600 refers to a trait field `AutoTarget` that does not exist on `Mobile`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:601 refers to a trait field `AutoTargetPriority` that does not exist on `Mobile`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:602 refers to a trait field `ValidTargets` that does not exist on `Mobile`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:670 refers to a trait field `TakeCover` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:671 refers to a trait field `ProneOffset` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:674 refers to a trait field `AutoTarget` that does not exist on `WithInfantryBody`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:675 refers to a trait field `InitialStanceAI` that does not exist on `WithInfantryBody`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:749 refers to a trait field `Explodes` that does not exist on `WithInfantryBody`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:750 refers to a trait field `Weapon` that does not exist on `WithInfantryBody`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:751 refers to a trait field `EmptyWeapon` that does not exist on `WithInfantryBody`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:806 defines child nodes, which are not valid for Inherits.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:823 refers to a trait field `WithInfantryBody` that does not exist on `Mobile`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:824 refers to a trait field `DefaultAttackSequence` that does not exist on `Mobile`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:985 refers to a trait field `Mobile` that does not exist on `Armor`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:986 refers to a trait field `TurnSpeed` that does not exist on `Armor`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:987 refers to a trait field `Speed` that does not exist on `Armor`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1230 refers to a trait field `Armament` that does not exist on `Buildable`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1231 refers to a trait field `Weapon` that does not exist on `Buildable`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1239 refers to a trait field `Armament` that does not exist on `Buildable`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1240 refers to a trait field `Weapon` that does not exist on `Buildable`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1247 refers to a trait field `Valued` that does not exist on `SpawnActorOnDeath`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1248 refers to a trait field `Cost` that does not exist on `SpawnActorOnDeath`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1254 refers to a trait field `Turreted` that does not exist on `Buildable`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1255 refers to a trait field `TurnSpeed` that does not exist on `Buildable`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1262 refers to a trait field `RevealsShroud` that does not exist on `Health`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1263 refers to a trait field `Range` that does not exist on `Health`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1266 refers to a trait field `Valued` that does not exist on `SpawnActorOnDeath`.
OpenRA.Utility(1,1): Error: MDN-rules.yaml:1267 refers to a trait field `Cost` that does not exist on `SpawnActorOnDeath`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:472 refers to a warhead field `ValidStances` that does not exist on `SpreadDamage`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:489 refers to a warhead field `ValidStances` that does not exist on `SpreadDamage`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:522 refers to a warhead field `ValidStances` that does not exist on `SpreadDamage`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:556 refers to a warhead field `ValidStances` that does not exist on `SpreadDamage`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:828 refers to a projectile field `Warhead` that does not exist on `InstantHit`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:829 refers to a projectile field `Damage` that does not exist on `InstantHit`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:830 refers to a projectile field `Spread` that does not exist on `InstantHit`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:831 refers to a projectile field `Falloff` that does not exist on `InstantHit`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:832 refers to a projectile field `Versus` that does not exist on `InstantHit`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:842 refers to a projectile field `DamageTypes` that does not exist on `InstantHit`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:843 refers to a projectile field `DamageCalculationType` that does not exist on `InstantHit`.
OpenRA.Utility(1,1): Error: MDN-weapons.yaml:844 refers to a projectile field `AffectsParent` that does not exist on `InstantHit`.
Errors: 51
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Comments for revision 1 (current):
Mod:
D2K
File Size:
147.6 KB
Categories:
Conquest
Uploader:
Players:
16
Tileset:
ARRAKIS
Size:
350x350
MapFormat:
11
Published:
Oct. 29 - 2021
Downloading:
Parsed by: release-20210321
Lint check status:
release-20210321
Rating:
0.0
Viewed:
480
Downloaded:
192
Played:
0
New rules with the bonus rank range experiment 0.5 Tiny Terrain Visual Update on some places.
200: rank-adept +skills classic original
400: rank-veteran +skills classic original
800: rank-elite +skills classic original
1600: rank-officer +aura for other type units nearby. new factor ( Gold Brick from Tiberian Sun )
3200: rank-general +aura for other type units nearby. new factor ( 2x Gold Bricks from Tiberian Sun )
6400: rank-national leader +special economic ability ( -% less building value from new trained type units )
Lost Potencial PvP Multiplayer Online!!! - Leaders and Assassins Mod for PvP Playing & More cinema Dedicated playing of the Dune 2K -
https://www.youtube.com/watch?v=-DgXlXXRjA4&t=3773s
´´Better Ground Only´´ / Natural Asymetric Strategy / Economy but also VS Personal Individual Combat Skills per Players & Team Strategy in special this case of Giant Map.
No Atreides like Atreides...No Ordos like Ordos...No Harkonnen like Harkonnen...Each house is modified by personal player´s Combat Skill while playing. Special Strong effect on these Giant Maps.
- Secret Gem of Dune 2K -
You! only Fastest!!! System Suddenly Crashed: Annihilated Fools!!! - World Prophecy -
§§§ System Fatal Error §§§