Melons Forest WW3
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Reports of Melons Forest WW3
Lint check for release-20210321
OpenRA.Utility(1,1): Error: Missing Type: SelfHealingInfo
OpenRA.Utility(1,1): Error: Missing Type: SelfHealingInfo
OpenRA.Utility(1,1): Error: Missing Type: SelfHealingInfo
Testing map: Melons Forest WW3
OpenRA.Utility(1,1): Error: b2b.SpawnActorOnDeathInfo.Actor: Missing actor `B2B.Husk`.
OpenRA.Utility(1,1): Warning: Actor type `proc` grants conditions that are not consumed: critical
OpenRA.Utility(1,1): Warning: Actor type `ifv` grants conditions that are not consumed: loaded
OpenRA.Utility(1,1): Error: Actor type `ifv` consumes conditions that are not granted: notmobile, assault-move
OpenRA.Utility(1,1): Error: Actor type `b2b` consumes conditions that are not granted: airborne
OpenRA.Utility(1,1): Warning: Actor type `carr.deployed` grants conditions that are not consumed: being-captured
OpenRA.Utility(1,1): Error: Actor type `carr.deployed` consumes conditions that are not granted: build-incomplete
OpenRA.Utility(1,1): Error: Actor type `hgate` consumes conditions that are not granted: disabled
OpenRA.Utility(1,1): Error: Actor type `vgate` consumes conditions that are not granted: disabled
OpenRA.Utility(1,1): Error: Actor type `chinatek` consumes conditions that are not granted: lowpower
OpenRA.Utility(1,1): Error: Undefined palette reference effect75alpha detected at weapon chronohandgun.
OpenRA.Utility(1,1): Error: Actor type `rmbo` trait `Armament` field `MuzzleSequence` references an undefined sequence `garrison-muzzle` on image `rmbo`.
OpenRA.Utility(1,1): Error: Buildable actor mslo has prereq ~!structures.usa not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor pbox has prereq ~!structures.usa not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor usamcv has prereq ~structures.usa not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor chinamcv has prereq ~structures.china not provided by anything.
OpenRA.Utility(1,1): Error: Buildable actor latnk has prereq ~iron not provided by anything.
OpenRA.Utility(1,1): Error: usachina.yaml:455 refers to a trait field `TargetStances` that does not exist on `Captures`.
OpenRA.Utility(1,1): Error: usachina.yaml:465 refers to a trait field `ValidStances` that does not exist on `Infiltrates`.
OpenRA.Utility(1,1): Error: usachina.yaml:471 refers to a trait field `ValidStances` that does not exist on `Infiltrates`.
OpenRA.Utility(1,1): Error: usachina.yaml:560 refers to a trait field `PipType` that does not exist on `Passenger`.
OpenRA.Utility(1,1): Error: usachina.yaml:645 refers to a trait field `PipType` that does not exist on `Passenger`.
OpenRA.Utility(1,1): Error: usachina.yaml:1012 refers to a trait field `PipCount` that does not exist on `Cargo`.
OpenRA.Utility(1,1): Error: usachina.yaml:1042 refers to a trait field `Name` that does not exist on `TooltipDescription`.
OpenRA.Utility(1,1): Error: usachina.yaml:1056 refers to a trait field `RequiresCondition` that does not exist on `PortableChrono`.
OpenRA.Utility(1,1): Error: usachina.yaml:1073 refers to a trait field `TargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: usachina.yaml:1074 refers to a trait field `ForceTargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: usachina.yaml:1082 refers to a trait field `ReferencePoint` that does not exist on `WithDecoration`.
OpenRA.Utility(1,1): Error: usachina.yaml:1089 refers to a trait field `TargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: usachina.yaml:1090 refers to a trait field `ForceTargetStances` that does not exist on `Armament`.
OpenRA.Utility(1,1): Error: OpenRA.Mods.Common.Lint.CheckUnknownTraitFields failed with exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.Mods.Common.Lint.CheckUnknownTraitFields.CheckActors (System.Collections.Generic.IEnumerable`1[T] actors, System.Action`1[T] emitError, OpenRA.ModData modData) [0x00169] in <5ef18333659f4b3884b32134748e7e88>:0
at OpenRA.Mods.Common.Lint.CheckUnknownTraitFields.OpenRA.Mods.Common.Lint.ILintMapPass.Run (System.Action`1[T] emitError, System.Action`1[T] emitWarning, OpenRA.ModData modData, OpenRA.Map map) [0x00049] in <5ef18333659f4b3884b32134748e7e88>:0
at OpenRA.Mods.Common.UtilityCommands.CheckYaml.OpenRA.IUtilityCommand.Run (OpenRA.Utility utility, System.String[] args) [0x0021f] in <5ef18333659f4b3884b32134748e7e88>:0
OpenRA.Utility(1,1): Error: weapons.yaml:87 refers to a projectile field `BeamWidth` that does not exist on `LaserZap`.
OpenRA.Utility(1,1): Error: weapons.yaml:93 refers to a projectile field `BeamDuration` that does not exist on `LaserZap`.
OpenRA.Utility(1,1): Error: weapons.yaml:108 refers to a warhead field `Explosion` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:109 refers to a warhead field `ImpactSound` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:110 refers to a warhead field `InvalidImpactTypes` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:113 refers to a warhead field `Explosion` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:114 refers to a warhead field `ImpactSound` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:115 refers to a warhead field `ValidImpactTypes` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:504 refers to a warhead field `Explosion` that does not exist on `CreateEffect`.
OpenRA.Utility(1,1): Error: weapons.yaml:505 refers to a warhead field `ImpactSound` that does not exist on `CreateEffect`.
Errors: 41
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Comments for revision 14:
Comments for revision 12:
HayajiCZ commented on April 26, 2022, 2:45 p.m.
Hello, may I ask, how did you create the .shp files? Did you use the OpenRA Utility or an editor? (and if an editor, which one?) Thanks
By the way, the WW3 mod is really coll :)
Mod:
RA
File Size:
2.3 MB
Categories:
Conquest
Uploader:
Players:
8
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
11
Published:
May. 17 - 2021
Downloading:
Parsed by: release-20210321
Lint check status:
release-20210321
Rating:
0.0
Viewed:
320
Downloaded:
120
Played:
0
More from Melons/Waggy:
Hey wagster, please update this to 2.0.5, and please make melons chambers ww3 as well, thanks man.