Emperor Battle for Dune
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Lint check for release-20210321
Testing map: Emperor Battle for Dune
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Comments for revision 1 (current):
Mod:
D2K
File Size:
34.3 KB
Categories:
Conquest
Uploader:
Players:
6
Tileset:
ARRAKIS
Size:
160x160
MapFormat:
11
Published:
Apr. 18 - 2021
Downloading:
Parsed by: release-20210321
Lint check status:
pass
release-20210321
Rating:
0.0
Viewed:
1252
Downloaded:
319
Played:
0
Emperor SPIKED CROWN!!!
https://www.youtube.com/watch?v=N2YPWuLNfdk&t=644s
Dune2K Repair ,,PLZ´´...
RULES Original HEAVY SHIT!!!
https://www.youtube.com/watch?v=px-yq4Ikpq4
MY Rules and Better Ordos!!!
https://www.youtube.com/watch?v=VSV9S2Ol3bc
More Specific Sand Strategy with Old Dune 2 rules and new updates of old Units. - Enginner Modified for Example / Leaders and Assassins Mode for MP Playing -
Saboteur modified with Hand Laser and better Cloak as Main Ordos Assassin. Deviator Modified to Soviet Heavy Katyusha. Light-anti tank Missile Launcher modified to Old Dune 2
And more...
200: rank-adept +skills classic original
400: rank-veteran +skills classic original
800: rank-elite +skills classic original
1600: rank-officer +aura for other type units nearby. new factor ( Gold Brick from Tiberian Sun )
3200: rank-general +aura for other type units nearby. new factor ( 2x Gold Bricks from Tiberian Sun )
6400: rank-national leader +special economic ability ( - prize from new trained type units )
My RULES: - Emperor SPIKED Crown New 2015 -
Better for Sure!!!
I have all rules rewrited and more specific to Each House for more Differences. From Basic. 503
Only Rules,Weapons.
More Old Dune 2 and 1/4 Sudden Strike.
More Dedicated Playing of the Dune. More Cinema Rules...
- War of Assassins Mode -
EnginnersToolKit:
ReloadDelay: 500
Range: 1c512
Report: STEALTH1.WAV
Projectile: AreaBeam
Speed: 0c212
Duration: 4 # Has a length of 0c512
DamageInterval: 3 # Travels 0c384 between impacts, will hit a target roughly three times
Width: 0c88
Shape: Flat
Falloff: 30, 30, 70
Range: 0, 4c0, 8c0
Color: 00FFFFC8
Warhead@1Dam: SpreadDamage
Range: 0, 32
Falloff: 100, 100
Damage: -3500
AffectsParent: false
ValidStances: Neutral, Ally
Fremen have worse Cloak visible while Moving.But 3 per Cooldown.
Just all changed more/less.
HW405mm:
Inherits: ^Cannon
ReloadDelay: 150
Range: 9c512
Report: MORTAR1.WAV
Projectile: Bullet
Speed: 155
Blockable: false
Shadow: true
LaunchAngle: 54
Inaccuracy: 968
ContrailLength: 20
Image: 155mm
Warhead@1Dam: SpreadDamage
Spread: 350
Falloff: 100, 65, 35, 20, 0
Damage: 5500
Versus:
none: 130
wall: 60
building: 95
wood: 75
light: 65
heavy: 55
invulnerable: 0
cy: 45
harvester: 40
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Concrete: DamagesConcrete
Damage: 3625
Warhead@3Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: EXPLMD1.WAV
Heavy Noobs.
https://www.youtube.com/watch?v=srHY8ndFaUw
More Dedicated Playing of the Dune!
SaboteurLaser:
ReloadDelay: 75
Range: 2c0
Report: TANKHVY1.WAV
Projectile: AreaBeam
Speed: 0c212
Duration: 4 # Has a length of 0c512
DamageInterval: 3 # Travels 0c384 between impacts, will hit a target roughly three times
Width: 0c68
Shape: Flat
Falloff: 30, 30, 70
Range: 0, 4c0, 8c0
Color: FF000030
Warhead@1Dam: SpreadDamage
Range: 0, 32
Falloff: 100, 100
Damage: 2500
AffectsParent: false
ValidStances: Neutral, Enemy
Versus:
none: 300
wall: 40
building: 30
wood: 40
light: 30
heavy: 20
invulnerable: 0
cy: 15
harvester: 15
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Concrete: DamagesConcrete
Damage: 400
https://www.youtube.com/watch?v=J1ZDfRzP2zQ
Add old playlist...More music is good. - Inspirating -
i wasnt abble to finish alone Some special updates. Special: Six Ranks and Terrain Damage to Buildings per time / Dune 2 even concrete Slab Slightly. Enginners Secondary: Tool Kit
https://www.youtube.com/watch?v=px-yq4Ikpq4
Lost in natural large hard map. That is Dune Cinema Playing. 3v3 PvP. Rules original are Boring. More Adrenaline Rush are my Rules!!!