Update logs for map: Oblivion
Update from release-20200503 to release-20210321 on April 12, 2021, 5:36 a.m.:
AddPipDecorationTraits: Add decoration traits for selection pips.
Updating map... COMPLETE
ModernizeDecorationTraits: Modernize SelectionDecorations and With*Decoration traits.
Updating map... COMPLETE
Manual changes are required to complete this update:
* The way that decorations are positioned relative to the selection box has changed.
Review the following definitions and define Margin properties as required:
* MISSHUSK (CustomCivStructure.yaml):
* WithSpriteControlGroupDecoration
* alien-working-proc (alien_rules.yaml):
* WithResourceStoragePipsDecoration
* alien-miner-drone (alien_rules.yaml):
* WithHarvesterPipsDecoration
* alien-lava-processor-husk (alien_rules.yaml):
* WithSpriteControlGroupDecoration
* alien-orbital-husk (alien_rules.yaml):
* WithSpriteControlGroupDecoration
RenameHealCrateAction: Rename 'HealUnitsCrateAction' to 'HealActorsCrateAction'.
Updating map... COMPLETE
RenameInfiltrationNotifications: Renamed InfiltrateForCash Notification to InfiltratedNotification.
Updating map... COMPLETE
MoveClassicFacingFudge: UseClassicFacingFudge functionality was moved to Cnc-specific sequence/coordinate code.
Updating map... COMPLETE
RenameWithNukeLaunch: Renamed WithNukeLaunchAnimation and Overlay
Updating map... COMPLETE
SpawnActorPowerDefaultEffect: Set SpawnActorPower EffectSequence to it's previous default value.
Updating map... COMPLETE
RemoveConditionManager: ConditionManager trait has been removed.
Updating map... COMPLETE
ConvertSupportPowerRangesToFootprint: Convert support power ranges to footprint
Updating map... COMPLETE
UpdateTilesetColors: Rename Tileset LeftColor and RightColor
Updating map... COMPLETE
UpdateMapInits: Update map actor definitions
Updating map... COMPLETE
CreateFlashPaletteEffectWarhead: Create FlashPaletteEffectWarhead to replace hardcoded nuke flashing.
Updating map... COMPLETE
ChangeTargetLineDelayToMilliseconds: Changed DrawLineToTarget.Delay interpretation from ticks to milliseconds.
Updating map... COMPLETE
ReplaceFacingAngles: Increase facing angle resolution
Updating map... COMPLETE
RenameSelfHealing: SelfHealing was renamed as negative SelfHealing is a common usecase.
Updating map... COMPLETE
ReplaceBurns: Replaced Burns with separate render and health change traits.
Updating map... COMPLETE
RemoveMuzzleSplitFacings: Remove Armament.MuzzleSplitFacings.
Updating map... COMPLETE
RenameStances: Renamed player 'Stances' to 'Relationships'.
Updating map... COMPLETE
RemoveTurnToDock: TurnToDock is removed from the Aircraft trait.
Updating map... COMPLETE
RenameSmudgeSmokeFields: Renamed smoke-related properties on SmudgeLayer.
Updating map... COMPLETE
RenameCircleContrast: Rename 'ContrastColor' to 'BorderColor'.
Updating map... COMPLETE
SplitDamagedByTerrain: Several properties of 'DamagedByTerrain' have been moved to the new 'D2kBuilding' trait.
Updating map... COMPLETE
RemoveLaysTerrain: 'LaysTerrain' has been removed in favor of the new 'D2kBuilding' trait.
Updating map... COMPLETE
Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.