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Update logs for map: Future Tech / Control and Chaos

Update from release-20190314 to release-20200503 on March 31, 2021, 1:11 a.m.:

MultipleDeploySounds: 'GrantConditionOnDeploy' now supports multiple (un)deploy sounds
Updating map... COMPLETE

RemoveSimpleBeacon: Remove 'PlaceSimpleBeacon'.
Updating map... COMPLETE

MakeMobilePausableConditional: Change Mobile>RequiresCondition to PauseOnCondition
Updating map... COMPLETE
Manual changes are required to complete this update:
* You may want to update the result of PauseOnCondition, as this update
just adds ! prefix to RequiresCondition's value to reverse it.

StreamlineRepairableTraits: Streamline RepairableNear and Repairable
Updating map... COMPLETE

ReplaceSpecialMoveConsiderations: Replaced special-case movement type considerations
Updating map... COMPLETE
Manual changes are required to complete this update:
* The following definitions implement WithMoveAnimation
or GrantConditionOnMovement. Check if they need updated ValidMovementTypes:
* ORCABOMBER (Code/Game_Rules.yaml):
* WithMoveAnimation

RefactorHarvesterIdle: Refactor harvester idle behavior.
Updating map... COMPLETE

SplitHarvesterSpriteBody: Split fullness display from WithHarvestAnimation to new WithHarvesterSpriteBody
Updating map... COMPLETE

RenameAttackMoveConditions: Rename AttackMove *ScanConditions
Updating map... COMPLETE

RemovePlaceBuildingPalettes: Remove Palette and LineBuildSegmentPalette from PlaceBuilding
Updating map... COMPLETE

RenameHoversOffsetModifier: Rename Hovers OffsetModifier
Updating map... COMPLETE

AddAirAttackTypes: Add AttackType field to AttackAircraft
Updating map... COMPLETE

MoveAbortOnResupply: Moved AbortOnResupply from Aircraft to AttackAircraft
Updating map... COMPLETE

RenameCarryallDelays: Rename Carryall and Cargo delay parameters
Updating map... COMPLETE

AddCanSlide: Split CanSlide from CanHover
Updating map... COMPLETE

AddAircraftIdleBehavior: Several aircraft traits and fields were replaced by Aircraft.IdleBehavior
Updating map... COMPLETE
Manual changes are required to complete this update:
* ReturnOnIdle trait has been removed from the places listed below.
Since this trait has been dysfunctional for a long time,
IdleBehavior: ReturnToBase is NOT being set automatically.
If you want your aircraft to return when idle, manually set it on the following definitions:
* ^ControllablePlane (Code/Game_Rules.yaml)

RenameSearchRadius: Rename SearchFromOrderRadius to SearchFromHarvesterRadius
Updating map... COMPLETE

RenameChronoshiftFootprint: Rename footprint related ChronoshiftPower parameters
Updating map... COMPLETE

RemoveMoveIntoWorldFromExit: Remove MoveIntoWorld from Exit.
Updating map... COMPLETE

ReplaceAttackTypeStrafe: Replaced AttackAircraft AttackType: Strafe logic.
Updating map... COMPLETE

RemoveYesNo: Remove 'yes' and 'no' in favor of 'true' and 'false'.
Updating map... COMPLETE
Manual changes are required to complete this update:
* 'Yes' and 'no' have been removed from the mod rules. Chrome yaml files may need a manual update.

RemoveInitialFacingHardcoding: Removed InitialFacing hardcoding for non-VTOLs
Updating map... COMPLETE
Manual changes are required to complete this update:
* InitialFacing is no longer hardcoded to 192 for aircraft with VTOL: false.
You may have to set it manually now in the following places:
* STH (Code/Game_Rules.yaml)

RemoveAirdropActorTypeDefault: Removed internal default of ProductionAirdrop.ActorType
Updating map... COMPLETE

RenameProneTime: Renamed ProneTime to Duration
Updating map... COMPLETE

RemoveWithPermanentInjury: WithPermanentInjury trait has been removed.
Updating map... COMPLETE

AddResourceRenderer: Add ResourceRenderer trait
Updating map... COMPLETE

ReformatChromeProvider: Reformat UI image definitions.
Updating map... COMPLETE

RenameSpins: FallsToEarth.Spins has been refactored to MaximumSpinSpeed.
Updating map... COMPLETE

CreateScreenShakeWarhead: Create ScreenShakeWarhead to replace hardcoded shaking.
Updating map... COMPLETE

RenameRallyPointPath: Renamed RallyPoint Offset to Path
Updating map... COMPLETE

Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.