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Update logs for map: Caucasian Conflicts

Update from release-20200503 to release-20210321 on March 22, 2021, 9:48 a.m.:

AddPipDecorationTraits: Add decoration traits for selection pips.
Updating map... COMPLETE

ModernizeDecorationTraits: Modernize SelectionDecorations and With*Decoration traits.
Updating map... COMPLETE
Manual changes are required to complete this update:
* The way that decorations are positioned relative to the selection box has changed.
Review the following definitions and define Margin properties as required:
* CONVOY (yaml/rules-convoy.yaml):
* WithDecoration@primary
* HARV (yaml/rules-convoy.yaml):
* WithHarvesterPipsDecoration
* MNLY (yaml/rules-convoy.yaml):
* WithAmmoPipsDecoration
* ^CivBGarrisonable (yaml/rules-garrison.yaml):
* WithCargoPipsDecoration

RenameHealCrateAction: Rename 'HealUnitsCrateAction' to 'HealActorsCrateAction'.
Updating map... COMPLETE

RenameInfiltrationNotifications: Renamed InfiltrateForCash Notification to InfiltratedNotification.
Updating map... COMPLETE

MoveClassicFacingFudge: UseClassicFacingFudge functionality was moved to Cnc-specific sequence/coordinate code.
Updating map... COMPLETE

RenameWithNukeLaunch: Renamed WithNukeLaunchAnimation and Overlay
Updating map... COMPLETE

SpawnActorPowerDefaultEffect: Set SpawnActorPower EffectSequence to it's previous default value.
Updating map... COMPLETE

RemoveConditionManager: ConditionManager trait has been removed.
Updating map... COMPLETE

ConvertSupportPowerRangesToFootprint: Convert support power ranges to footprint
Updating map... COMPLETE

UpdateTilesetColors: Rename Tileset LeftColor and RightColor
Updating map... COMPLETE

UpdateMapInits: Update map actor definitions
Updating map... COMPLETE

CreateFlashPaletteEffectWarhead: Create FlashPaletteEffectWarhead to replace hardcoded nuke flashing.
Updating map... COMPLETE

ChangeTargetLineDelayToMilliseconds: Changed DrawLineToTarget.Delay interpretation from ticks to milliseconds.
Updating map... COMPLETE

ReplaceFacingAngles: Increase facing angle resolution
Updating map... COMPLETE

RenameSelfHealing: SelfHealing was renamed as negative SelfHealing is a common usecase.
Updating map... COMPLETE

ReplaceBurns: Replaced Burns with separate render and health change traits.
Updating map... COMPLETE

RemoveMuzzleSplitFacings: Remove Armament.MuzzleSplitFacings.
Updating map... COMPLETE

RenameStances: Renamed player 'Stances' to 'Relationships'.
Updating map... COMPLETE

RemoveTurnToDock: TurnToDock is removed from the Aircraft trait.
Updating map... COMPLETE

RenameSmudgeSmokeFields: Renamed smoke-related properties on SmudgeLayer.
Updating map... COMPLETE

RenameCircleContrast: Rename 'ContrastColor' to 'BorderColor'.
Updating map... COMPLETE

SplitDamagedByTerrain: Several properties of 'DamagedByTerrain' have been moved to the new 'D2kBuilding' trait.
Updating map... COMPLETE

RemoveLaysTerrain: 'LaysTerrain' has been removed in favor of the new 'D2kBuilding' trait.
Updating map... COMPLETE

Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.