Update logs for map: Experimental Tesla Warfare Map
Update from release-20200503 to release-20210321 on March 21, 2021, 8:21 p.m.:
AddPipDecorationTraits: Add decoration traits for selection pips.
Updating map... COMPLETE
Manual changes are required to complete this update:
* Some passenger types define custom cargo pips. Review the following definitions:
* PBOX (rules.yaml)
* HBOX (rules.yaml)
* APC (rules.yaml)
and, if required, add the following to the WithCargoPipsDecoration traits:
CustomPipSequences:
yellow: pip-yellow
blue: pip-blue
ModernizeDecorationTraits: Modernize SelectionDecorations and With*Decoration traits.
Updating map... COMPLETE
Manual changes are required to complete this update:
* The way that decorations are positioned relative to the selection box has changed.
Review the following definitions and define Margin properties as required:
* KENN (rules.yaml):
* WithDecoration@primary
* AFLD (rules.yaml):
* WithDecoration@primary
* PROC (rules.yaml):
* WithResourceStoragePipsDecoration
* SILO (rules.yaml):
* WithResourceStoragePipsDecoration
* PBOX (rules.yaml):
* WithCargoPipsDecoration
* HBOX (rules.yaml):
* WithCargoPipsDecoration
* SPEN (rules.yaml):
* WithDecoration@primary
* HARV (rules.yaml):
* WithHarvesterPipsDecoration
* APC (rules.yaml):
* WithCargoPipsDecoration
* MNLY (rules.yaml):
* WithAmmoPipsDecoration
RenameHealCrateAction: Rename 'HealUnitsCrateAction' to 'HealActorsCrateAction'.
Updating map... COMPLETE
RenameInfiltrationNotifications: Renamed InfiltrateForCash Notification to InfiltratedNotification.
Updating map... COMPLETE
MoveClassicFacingFudge: UseClassicFacingFudge functionality was moved to Cnc-specific sequence/coordinate code.
Updating map... COMPLETE
Manual changes are required to complete this update:
* UseClassicFacingFudge property on BodyOrientation was replaced with ClassicFacingBodyOrientation trait.
UseClassicFacingFudge for sequences was renamed to UseClassicFacings and moved to
Classic(TileSetSpecific)SpriteSequence loaders in Mods.Cnc.
Update SpriteSequenceFormat: in mod.yaml accordingly.
Make sure that actors implementing the following places don't use or inherit the standard BodyOrientation:
* SAM (rules.yaml)
RenameWithNukeLaunch: Renamed WithNukeLaunchAnimation and Overlay
Updating map... COMPLETE
SpawnActorPowerDefaultEffect: Set SpawnActorPower EffectSequence to it's previous default value.
Updating map... COMPLETE
RemoveConditionManager: ConditionManager trait has been removed.
Updating map... COMPLETE
ConvertSupportPowerRangesToFootprint: Convert support power ranges to footprint
Updating map... COMPLETE
UpdateTilesetColors: Rename Tileset LeftColor and RightColor
Updating map... COMPLETE
UpdateMapInits: Update map actor definitions
Updating map... COMPLETE
CreateFlashPaletteEffectWarhead: Create FlashPaletteEffectWarhead to replace hardcoded nuke flashing.
Updating map... COMPLETE
Manual changes are required to complete this update:
* Add a FlashPaletteEffectWarhead to the following weapons:
* Weapon `atomic`, used by trait `NukePower` on actor MSLO (rules.yaml)
ChangeTargetLineDelayToMilliseconds: Changed DrawLineToTarget.Delay interpretation from ticks to milliseconds.
Updating map... COMPLETE
ReplaceFacingAngles: Increase facing angle resolution
Updating map... COMPLETE
RenameSelfHealing: SelfHealing was renamed as negative SelfHealing is a common usecase.
Updating map... COMPLETE
ReplaceBurns: Replaced Burns with separate render and health change traits.
Updating map... COMPLETE
RemoveMuzzleSplitFacings: Remove Armament.MuzzleSplitFacings.
Updating map... COMPLETE
RenameStances: Renamed player 'Stances' to 'Relationships'.
Updating map... COMPLETE
RemoveTurnToDock: TurnToDock is removed from the Aircraft trait.
Updating map... COMPLETE
RenameSmudgeSmokeFields: Renamed smoke-related properties on SmudgeLayer.
Updating map... COMPLETE
RenameCircleContrast: Rename 'ContrastColor' to 'BorderColor'.
Updating map... COMPLETE
SplitDamagedByTerrain: Several properties of 'DamagedByTerrain' have been moved to the new 'D2kBuilding' trait.
Updating map... COMPLETE
RemoveLaysTerrain: 'LaysTerrain' has been removed in favor of the new 'D2kBuilding' trait.
Updating map... COMPLETE
Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.