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Melons Forest (TDe)
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82a98fd96369c2852d03530616326708dbe32f82
Description:

Description:

Version of Melons Forest including Tiberian Dawn units.

Note: This map has been made by OpenRA player Melons 100% of the credit is his for the map design. Injecting the TD mod was my idea, so if you hate that shoot me not Melons.

UPDATE REV 2: REMOVED TOXIC AS WAS TO INTENSE FOR GDI AND NOD TO KEEP UP WITH USE REV 1 IF YOU WANT INSANITY

UPDATE REV 3: Increased GMINE Output (FAILED REVISION DO NOT USE)

UPDATE REV 4: Crashfix - DO NOT USE REV 3

"Housekeeping" renamed to Melons Forest (TD) by request of Melons and to make it look better in server listings.

GMINE Output Interval Set to 24 to prevent late game stagnation.

UPDATE REV 5: Nothing major just an edit of the information text that appears in the lobby.

UPDATE REV 6: Added Toxic style production climb for RA factions. 8% of original build speed can be attained after 10 facilities. This should balance against TD factions multi queue but may need future tweaks

UPDATE REV 7: Adjusted Toxic style production climb. 1% of original build speed can be attained after 19 facilities.

100, 50, 33, 25, 20, 17, 14, 12, 11, 10, 9. 8, 7, 6, 5, 4, 3, 2, 1

The methodology of this was TD can build per queue so every queue is 100% divided by the number of facilities. While not perfect this is now applied to the production bonuses to RA.

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It's the latest
Comments for revision 3:
LeonardMT commented on March 5, 2021, 6:59 a.m.

Fixed your map it was causing a crash do to your GMINE edit anyways I never put rules in map.yaml its too easy to screw up so I just put it into tdrules.yaml feel free to use it I don't care about credits
https://resource.openra.net/maps/41250/

Mod:
RA
File Size:
2.2 MB
Categories:
Conquest
Uploader:
Players:
8
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
11
Published:
Mar. 07 - 2021
Downloading:

Parsed by: release-20200503
Lint check status:
release-20200503

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