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Update logs for map: Camos Canyon

Update from release-20200202 to release-20200503 on Dec. 22, 2020, 9:01 a.m.:

RemoveYesNo: Remove 'yes' and 'no' in favor of 'true' and 'false'.
Updating map... COMPLETE
Manual changes are required to complete this update:
* 'Yes' and 'no' have been removed from the mod rules. Chrome yaml files may need a manual update.

RemoveInitialFacingHardcoding: Removed InitialFacing hardcoding for non-VTOLs
Updating map... COMPLETE

RemoveAirdropActorTypeDefault: Removed internal default of ProductionAirdrop.ActorType
Updating map... COMPLETE

RenameProneTime: Renamed ProneTime to Duration
Updating map... COMPLETE

RemoveWithPermanentInjury: WithPermanentInjury trait has been removed.
Updating map... COMPLETE

AddResourceRenderer: Add ResourceRenderer trait
Updating map... COMPLETE

ReformatChromeProvider: Reformat UI image definitions.
Updating map... COMPLETE

RenameSpins: FallsToEarth.Spins has been refactored to MaximumSpinSpeed.
Updating map... COMPLETE

CreateScreenShakeWarhead: Create ScreenShakeWarhead to replace hardcoded shaking.
Updating map... COMPLETE
Manual changes are required to complete this update:
* Add a ScreenShakeWarhead to the following weapons:
* Weapon `MADTankThump`, used by trait `MadTank` on actor QTNK (rules.yaml)

RenameRallyPointPath: Renamed RallyPoint Offset to Path
Updating map... COMPLETE

Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.