JuL5
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Reports of JuL5
Lint check for release-20200503
Testing map: JuL5
OpenRA.Utility(1,1): Warning: Actor type `proc` grants conditions that are not consumed: critical
OpenRA.Utility(1,1): Error: Actor type `bio` consumes conditions that are not granted: being-captured
OpenRA.Utility(1,1): Error: Actor type `2tnk.france` consumes conditions that are not granted: cloak-force-disabled
OpenRA.Utility(1,1): Error: Actor type `barrage` consumes conditions that are not granted: notmobile
OpenRA.Utility(1,1): Error: Actor type `frenchgun` consumes conditions that are not granted: cloak-force-disabled
OpenRA.Utility(1,1): Error: Actor type `**---powers---**` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `**---infantry---**` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `**---alliedvehicles---**` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `**-sovietvehicles` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `**---ships---**` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `**---aircraft---**` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `**---structures---**` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Actor type `***--bio weirdness--***` does not define a default visibility type!
OpenRA.Utility(1,1): Error: Weapon `stinger.miss`: projectile RangeLimit lower than weapon range!
OpenRA.Utility(1,1): Warning: Actor **---powers---** has no traits. Is this intended?
OpenRA.Utility(1,1): Warning: Actor **---infantry---** has no traits. Is this intended?
OpenRA.Utility(1,1): Warning: Actor **---alliedvehicles---** has no traits. Is this intended?
OpenRA.Utility(1,1): Warning: Actor **-sovietvehicles has no traits. Is this intended?
OpenRA.Utility(1,1): Warning: Actor **---ships---** has no traits. Is this intended?
OpenRA.Utility(1,1): Warning: Actor **---aircraft---** has no traits. Is this intended?
OpenRA.Utility(1,1): Warning: Actor **---structures---** has no traits. Is this intended?
OpenRA.Utility(1,1): Warning: Actor ***--bio weirdness--*** has no traits. Is this intended?
OpenRA.Utility(1,1): Error: Actor gnrl using voice set GenericVoice does not define Move voice required by OpenRA.Mods.Common.Traits.MobileInfo.
OpenRA.Utility(1,1): Error: Actor gnrl using voice set GenericVoice does not define Move voice required by OpenRA.Mods.Common.Traits.AttackMoveInfo.
OpenRA.Utility(1,1): Error: Actor gnrl using voice set GenericVoice does not define Move voice required by OpenRA.Mods.Common.Traits.PassengerInfo.
OpenRA.Utility(1,1): Error: Actor gnrl using voice set GenericVoice does not define Move voice required by OpenRA.Mods.Common.Traits.GuardInfo.
OpenRA.Utility(1,1): Error: Actor gnrl using voice set GenericVoice does not define Attack voice required by OpenRA.Mods.Common.Traits.AttackFrontalInfo.
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction allies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction england does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction france does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction germany does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction soviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction russia does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction ukraine does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction Random does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction RandomAllies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction RandomSoviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction allies does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction england does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction france does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction germany does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction soviet does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction russia does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction ukraine does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction Random does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction RandomAllies does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl of faction RandomSoviet does not define sequence stand2 from field StandSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: rules.yaml:483 -Cargo defines child nodes, which are not valid for removals.
OpenRA.Utility(1,1): Error: rules.yaml:488 -Cloak defines child nodes, which are not valid for removals.
OpenRA.Utility(1,1): Error: rules.yaml:842 -Selectable defines child nodes, which are not valid for removals.
OpenRA.Utility(1,1): Error: weapons.yaml:205 refers to a projectile field `Inaccuracy` that does not exist on `TeslaZap`.
OpenRA.Utility(1,1): Error: weapons.yaml:206 refers to a projectile field `Blockable` that does not exist on `TeslaZap`.
OpenRA.Utility(1,1): Error: weapons.yaml:227 refers to a projectile field `TrailImage` that does not exist on `GravityBomb`.
Errors: 44
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Mod:
RA
File Size:
111.4 KB
Categories:
Conquest
Uploader:
Players:
4
Tileset:
TEMPERAT
Size:
96x96
MapFormat:
11
Published:
Dec. 07 - 2020
Downloading:
Parsed by: release-20200503
Lint check status:
release-20200503
Rating:
0.0
Viewed:
571
Downloaded:
166
Played:
0