Sluyer's Forest
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Description:
Starting from the hills in the North and to the South, two forces vie for control of the ore rich valley in a 3 vs 3 setup.
The populated valley offers no space for forward bases, but indestructible mining facilities from the local Forest Valley Mining Corp. can be captured to increase funds.
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Reports of Sluyer''s Forest
Lint check for release-20200503
Testing map: Sluyer's Forest
OpenRA.Utility(1,1): Warning: Actor type `proc2` grants conditions that are not consumed: being-demolished, being-captured
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Comments for revision 9:
Comments for revision 5:
LeonardMT commented on Feb. 28, 2021, 1:15 a.m.
Great map a true 5 star map!
Comments for revision 1:
sluyer commented on June 22, 2020, 5:25 p.m.
Enjoy.
Mod:
RA
File Size:
48.0 KB
Categories:
Conquest
Uploader:
Players:
6
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
11
Published:
Oct. 23 - 2020
Downloading:
Parsed by: release-20200503
Lint check status:
pass
release-20200503
Rating:
0.0
Viewed:
773
Downloaded:
389
Played:
0
To make this map work with the 2025 release I had to edit the proc2rules.yaml.
For the PROC2 the DockAngle and DockOffset are now part of DockHost rather than Refinery.
I also had to comment out Explodes in the SILO2.
Does not really work as a Skirmish against AI as they just sit attacking the captured Silo which not destroyed, maybe it needs to have FireWarheadsOnDeath rather than Explodes?
Still a fun map with good topology.