Update logs for map: Purgatory 4
Update from release-20191117 to release-20200503 on June 7, 2020, 12:02 a.m.:
ReplaceAttackTypeStrafe: Replaced AttackAircraft AttackType: Strafe logic.
Updating map... COMPLETE
RemoveYesNo: Remove 'yes' and 'no' in favor of 'true' and 'false'.
Updating map... COMPLETE
Manual changes are required to complete this update:
* 'Yes' and 'no' have been removed from the mod rules. Chrome yaml files may need a manual update.
RemoveInitialFacingHardcoding: Removed InitialFacing hardcoding for non-VTOLs
Updating map... COMPLETE
RemoveAirdropActorTypeDefault: Removed internal default of ProductionAirdrop.ActorType
Updating map... COMPLETE
RenameProneTime: Renamed ProneTime to Duration
Updating map... COMPLETE
RemoveWithPermanentInjury: WithPermanentInjury trait has been removed.
Updating map... COMPLETE
AddResourceRenderer: Add ResourceRenderer trait
Updating map... COMPLETE
ReformatChromeProvider: Reformat UI image definitions.
Updating map... COMPLETE
RenameSpins: FallsToEarth.Spins has been refactored to MaximumSpinSpeed.
Updating map... COMPLETE
CreateScreenShakeWarhead: Create ScreenShakeWarhead to replace hardcoded shaking.
Updating map... COMPLETE
Manual changes are required to complete this update:
* Add a ScreenShakeWarhead to the following weapons:
* Weapon `atomic`, used by trait `NukePower` on actor MSLO (Rules.yaml)
RenameRallyPointPath: Renamed RallyPoint Offset to Path
Updating map... COMPLETE
Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.