Update logs for map: Predator 2019 v1.2
Update from release-20190314 to release-20200503 on May 14, 2020, 10:42 p.m.:
MultipleDeploySounds: 'GrantConditionOnDeploy' now supports multiple (un)deploy sounds
Updating map... COMPLETE
RemoveSimpleBeacon: Remove 'PlaceSimpleBeacon'.
Updating map... COMPLETE
MakeMobilePausableConditional: Change Mobile>RequiresCondition to PauseOnCondition
Updating map... COMPLETE
Manual changes are required to complete this update:
* You may want to update the result of PauseOnCondition, as this update
just adds ! prefix to RequiresCondition's value to reverse it.
StreamlineRepairableTraits: Streamline RepairableNear and Repairable
Updating map... COMPLETE
ReplaceSpecialMoveConsiderations: Replaced special-case movement type considerations
Updating map... COMPLETE
RefactorHarvesterIdle: Refactor harvester idle behavior.
Updating map... COMPLETE
SplitHarvesterSpriteBody: Split fullness display from WithHarvestAnimation to new WithHarvesterSpriteBody
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RenameAttackMoveConditions: Rename AttackMove *ScanConditions
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RemovePlaceBuildingPalettes: Remove Palette and LineBuildSegmentPalette from PlaceBuilding
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RenameHoversOffsetModifier: Rename Hovers OffsetModifier
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AddAirAttackTypes: Add AttackType field to AttackAircraft
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MoveAbortOnResupply: Moved AbortOnResupply from Aircraft to AttackAircraft
Updating map... COMPLETE
RenameCarryallDelays: Rename Carryall and Cargo delay parameters
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AddCanSlide: Split CanSlide from CanHover
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AddAircraftIdleBehavior: Several aircraft traits and fields were replaced by Aircraft.IdleBehavior
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RenameSearchRadius: Rename SearchFromOrderRadius to SearchFromHarvesterRadius
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RenameChronoshiftFootprint: Rename footprint related ChronoshiftPower parameters
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RemoveMoveIntoWorldFromExit: Remove MoveIntoWorld from Exit.
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ReplaceAttackTypeStrafe: Replaced AttackAircraft AttackType: Strafe logic.
Updating map... COMPLETE
RemoveYesNo: Remove 'yes' and 'no' in favor of 'true' and 'false'.
Updating map... COMPLETE
Manual changes are required to complete this update:
* 'Yes' and 'no' have been removed from the mod rules. Chrome yaml files may need a manual update.
RemoveInitialFacingHardcoding: Removed InitialFacing hardcoding for non-VTOLs
Updating map... COMPLETE
Manual changes are required to complete this update:
* InitialFacing is no longer hardcoded to 192 for aircraft with VTOL: false.
You may have to set it manually now in the following places:
* HIND (/tmp/tmpvgmdcbmq/predator1d2.oramap)
RemoveAirdropActorTypeDefault: Removed internal default of ProductionAirdrop.ActorType
Updating map... COMPLETE
RenameProneTime: Renamed ProneTime to Duration
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RemoveWithPermanentInjury: WithPermanentInjury trait has been removed.
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AddResourceRenderer: Add ResourceRenderer trait
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ReformatChromeProvider: Reformat UI image definitions.
Updating map... COMPLETE
RenameSpins: FallsToEarth.Spins has been refactored to MaximumSpinSpeed.
Updating map... COMPLETE
CreateScreenShakeWarhead: Create ScreenShakeWarhead to replace hardcoded shaking.
Updating map... COMPLETE
Manual changes are required to complete this update:
* Add a ScreenShakeWarhead to the following weapons:
* Weapon `MADTankThump`, used by trait `MadTank` on actor PRED (/tmp/tmpvgmdcbmq/predator1d2.oramap)
RenameRallyPointPath: Renamed RallyPoint Offset to Path
Updating map... COMPLETE
Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.