Update logs for map: Tox Oil Divide (10 players)
Update from release-20200202 to release-20200503 on May 12, 2020, 1:35 p.m.:
RemoveYesNo: Remove 'yes' and 'no' in favor of 'true' and 'false'.
Updating map... COMPLETE
Manual changes are required to complete this update:
* 'Yes' and 'no' have been removed from the mod rules. Chrome yaml files may need a manual update.
RemoveInitialFacingHardcoding: Removed InitialFacing hardcoding for non-VTOLs
Updating map... COMPLETE
RemoveAirdropActorTypeDefault: Removed internal default of ProductionAirdrop.ActorType
Updating map... COMPLETE
RenameProneTime: Renamed ProneTime to Duration
Updating map... COMPLETE
RemoveWithPermanentInjury: WithPermanentInjury trait has been removed.
Updating map... COMPLETE
AddResourceRenderer: Add ResourceRenderer trait
Updating map... COMPLETE
ReformatChromeProvider: Reformat UI image definitions.
Updating map... COMPLETE
RenameSpins: FallsToEarth.Spins has been refactored to MaximumSpinSpeed.
Updating map... COMPLETE
CreateScreenShakeWarhead: Create ScreenShakeWarhead to replace hardcoded shaking.
Updating map... COMPLETE
RenameRallyPointPath: Renamed RallyPoint Offset to Path
Updating map... COMPLETE
Semi-automated update complete.
Please review the messages above for any manual actions that must be applied.