[FR] Bombardment Beach
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Description:
- updated tree types
FRenzy's naval rules :
• All vehicles float at ~25% speed (T1 at ~50%) (Minelayer can place mines on water)
• Naval Transport carries 15 infantry (3 to 5 vehicles)
• New "Coastal Turret"
• New naval unit : the "Missile Submarine" becomes a Destroyer-like
The original siege unit "Missile Submarine" is now named "ICBM Submarine"
• General naval balance between factions (unit stats, tech tree)
• Spy Plane detects submarines, Sonar Pulse added to the Naval Yard
Edit map info
Reports of [FR] Bombardment Beach
Lint check for release-20200202
Testing map: [FR] Bombardment Beach
OpenRA.Utility(1,1): Warning: Actor type `proc` grants conditions that are not consumed: critical
OpenRA.Utility(1,1): Error: Actor type `dtnk` does not define a default visibility type!
OpenRA.Utility(1,1): Error: weather/FALL.yaml:5 refers to a trait field `Type` that does not exist on `WeatherOverlay`.
OpenRA.Utility(1,1): Error: naval/weapons.yaml:8 refers to a warhead field `#368,` that does not exist on `SpreadDamage`.
OpenRA.Utility(1,1): Error: naval/weapons.yaml:19 refers to a warhead field `#368,` that does not exist on `SpreadDamage`.
Errors: 4
Previous revision | Revision | Next revision |
---|---|---|
Nothing found | 8 |
It's the latest |
Mod:
RA
File Size:
328.5 KB
Categories:
Conquest
Uploader:
Players:
6
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
11
Published:
Apr. 19 - 2020
Downloading:
Parsed by: release-20200202
Lint check status:
release-20200202
Rating:
0.0
Viewed:
655
Downloaded:
251
Played:
0