Bombardment Beach [NR]
Advanced
Click to see custom Rules.
Description:
Using Punsho's "NR" rules (modified) : https://forum.openra.net/viewtopic.php?f=82&t=21084
"Naval Revamp" by Punsho (edit by FRenzy):
• All buildings can be placed on water
• All vehicles can float at ~25% speed (~50% speed for T1 vehicles)
(Minelayer can place naval mines on water)
• Amphibious infantry : Engineer, Spy, Tanya, Thief (can steal ships)
• Transport carries 12 infantry (or 3 to 4 vehicles), submarine version for Soviets,
costs 500 (from 700)
• Chinook is available for all factions
• New naval units
• Naval Yard and Sub Pen costs 700 (from 800)
• Sonar Pulse moved to Naval Yard
• Spy Plane detects submarines
Edit map info
Reports of Bombardment Beach [NR]
Lint check for release-20200202
Testing map: Bombardment Beach [NR]
OpenRA.Utility(1,1): Warning: Actor type `proc` grants conditions that are not consumed: critical
OpenRA.Utility(1,1): Error: Actor type `dtnk` does not define a default visibility type!
OpenRA.Utility(1,1): Error: weather/FALL.yaml:5 refers to a trait field `Type` that does not exist on `WeatherOverlay`.
Errors: 2
Previous revision | Revision | Next revision |
---|---|---|
Nothing found | 1 |
It's the latest |
Mod:
RA
File Size:
326.2 KB
Categories:
Conquest
Uploader:
Players:
6
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
11
Published:
Apr. 10 - 2020
Downloading:
Parsed by: release-20200202
Lint check status:
release-20200202
Rating:
0.0
Viewed:
613
Downloaded:
201
Played:
0