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Description:
Using Punsho's "NR" rules (modified) : https://forum.openra.net/viewtopic.php?f=82&t=21084
"Naval Revamp" by Punsho (edit by FRenzy):
• All buildings can be placed on water
• All vehicles can float at ~25% speed (~50% speed for T1 vehicles)
(Minelayer can place naval mines on water)
• Amphibious infantry : Engineer, Spy, Tanya, Thief (can steal ships)
• Transport carries 12 infantry (or 3 to 4 vehicles), submarine version for Soviets,
costs 500 (from 700)
• Chinook is available for all factions
• New naval units
• Naval Yard and Sub Pen costs 700 (from 800)
• Sonar Pulse moved to Naval Yard
• Spy Plane detects submarines
- V4 : Modified rules
Modified map
- V3 : AR's lobby, ERCC refinery, fixed an error, modified eco and terrain
- V2 : Modification of the naval transport (slower, 15 units, vehicles take multiple slots).
- V1 : Adaptation of "Bombardment Islands" to make it more open (both sea and land), create more landing points, starting with 2 naval transport.
Edit map info
Reports of Bombardment Shores
Lint check for release-20200202
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