Arid
Description:
* Revamped bridges (fixed glitches when the bridge is destroyed)
* Revamped the comm centre area to encourage capturing
* Cosmetic changes to some ridges
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Reports of Arid
Lint check for playtest-20190106
Testing map: Arid
Previous revision | Revision | Next revision |
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3 |
It's the latest |
Comments for revision 2:
Comments for revision 1:
netnazgul commented on Jan. 18, 2019, 8:34 p.m.
Just played some games on it; I think it's too low on ore mid/late game, as there are only 6 mines per player. Oil derricks don't help much as they just get destroyed by that time.
Some additional mines are needed - maybe making outside expansion patches doublemine?
kyrylo commented on Jan. 22, 2019, 2:46 a.m.
@netnazgul, thanks for the review. Want to make the necessary edits? I currently don't have a good grasp on the map since it's been a while when I saw a game on this map.
Mod:
RA
File Size:
14.9 KB
Categories:
Conquest
Uploader:
Players:
2
Tileset:
DESERT
Size:
96x95
MapFormat:
11
Published:
Feb. 16 - 2019
Downloading:
Parsed by: playtest-20190106
Lint check status:
pass
playtest-20190106
Rating:
0.0
Viewed:
1106
Downloaded:
362
Played:
0
Updated the map with a few extra mines.