Red Zone
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Lua map
This map includes Lua scripting logic.
Display red-zone-AI.lua or download file.
Display red-zone.lua or download file.
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Description:
Updated to lastest bleed, requires https://github.com/OpenRA/OpenRA/pull/15988 to work properly, otherwise AI will act dumb around getting units piled up around your driverless Medium Tank and not kill it. You can otherwise play normally if you kill it yourself.
Also fixed some pieces of fences were owned by enemy AIs.
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Reports of Red Zone
Lint check for release-20180923
Testing map: Red Zone
OpenRA.Utility(1,1): Error: System.AggregateException: ---> OpenRA.YamlException: rules.yaml:192: There are no elements with key `WithResupplyAnimation` to remove
at OpenRA.MiniYaml.ResolveInherits (System.String key, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 tree, System.Collections.Generic.Dictionary`2 inherited) [0x001dc] in /home/resource/engine/release-20180923/OpenRA.Game/MiniYaml.cs:357
at OpenRA.MiniYaml.Merge (IEnumerable`1 sources) [0x0012d] in /home/resource/engine/release-20180923/OpenRA.Game/MiniYaml.cs:307
at OpenRA.MiniYaml.Load (IReadOnlyFileSystem fileSystem, IEnumerable`1 files, OpenRA.MiniYaml mapRules) [0x0007b] in /home/resource/engine/release-20180923/OpenRA.Game/MiniYaml.cs:469
at OpenRA.Ruleset.MergeOrDefault[ActorInfo] (System.String name, IReadOnlyFileSystem fileSystem, IEnumerable`1 files, OpenRA.MiniYaml additional, IReadOnlyDictionary`2 defaults, System.Func`2 makeObject, System.Func`2 filterNode) [0x00027] in /home/resource/engine/release-20180923/OpenRA.Game/GameRules/Ruleset.cs:114
at OpenRA.Ruleset+c__AnonStorey2.<>m__0 () [0x00051] in /home/resource/engine/release-20180923/OpenRA.Game/GameRules/Ruleset.cs:190
at System.Threading.Tasks.TaskActionInvoker+ActionInvoke.Invoke (System.Threading.Tasks.Task owner, System.Object state, System.Threading.Tasks.Task context) [0x00000] in :0
at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in :0
at System.Threading.Tasks.Task.ThreadStart () [0x00000] in :0
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.Wait (Int32 millisecondsTimeout, CancellationToken cancellationToken) [0x00000] in :0
at System.Threading.Tasks.Task.Wait (Int32 millisecondsTimeout) [0x00000] in :0
at OpenRA.Ruleset.Load (OpenRA.ModData modData, IReadOnlyFileSystem fileSystem, System.String tileSet, OpenRA.MiniYaml mapRules, OpenRA.MiniYaml mapWeapons, OpenRA.MiniYaml mapVoices, OpenRA.MiniYaml mapNotifications, OpenRA.MiniYaml mapMusic, OpenRA.MiniYaml mapSequences, OpenRA.MiniYaml mapModelSequences) [0x000c5] in /home/resource/engine/release-20180923/OpenRA.Game/GameRules/Ruleset.cs:229
at OpenRA.Map.PostInit () [0x0003a] in /home/resource/engine/release-20180923/OpenRA.Game/Map/Map.cs:402
--> (Inner exception 0) OpenRA.YamlException: rules.yaml:192: There are no elements with key `WithResupplyAnimation` to remove
at OpenRA.MiniYaml.ResolveInherits (System.String key, OpenRA.MiniYaml node, System.Collections.Generic.Dictionary`2 tree, System.Collections.Generic.Dictionary`2 inherited) [0x001dc] in /home/resource/engine/release-20180923/OpenRA.Game/MiniYaml.cs:357
at OpenRA.MiniYaml.Merge (IEnumerable`1 sources) [0x0012d] in /home/resource/engine/release-20180923/OpenRA.Game/MiniYaml.cs:307
at OpenRA.MiniYaml.Load (IReadOnlyFileSystem fileSystem, IEnumerable`1 files, OpenRA.MiniYaml mapRules) [0x0007b] in /home/resource/engine/release-20180923/OpenRA.Game/MiniYaml.cs:469
at OpenRA.Ruleset.MergeOrDefault[ActorInfo] (System.String name, IReadOnlyFileSystem fileSystem, IEnumerable`1 files, OpenRA.MiniYaml additional, IReadOnlyDictionary`2 defaults, System.Func`2 makeObject, System.Func`2 filterNode) [0x00027] in /home/resource/engine/release-20180923/OpenRA.Game/GameRules/Ruleset.cs:114
at OpenRA.Ruleset+c__AnonStorey2.<>m__0 () [0x00051] in /home/resource/engine/release-20180923/OpenRA.Game/GameRules/Ruleset.cs:190
at System.Threading.Tasks.TaskActionInvoker+ActionInvoke.Invoke (System.Threading.Tasks.Task owner, System.Object state, System.Threading.Tasks.Task context) [0x00000] in :0
at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in :0
at System.Threading.Tasks.Task.ThreadStart () [0x00000] in :0
Errors: 1
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Comments for revision 1:
Mod:
RA
File Size:
61.8 KB
Categories:
Campaign
Uploader:
Players:
1
Tileset:
DESERT
Size:
129x129
MapFormat:
11
Published:
Jan. 02 - 2019
Downloading:
Parsed by: release-20180923
Lint check status:
release-20180923
Rating:
0.0
Viewed:
1252
Downloaded:
385
Played:
0
awesome