Union Sacrée [X] [v1]
Advanced
Click to see custom Rules.
Lua map
This map includes Lua scripting logic.
Display weather.lua or download file.
Display garrisonable_buildings.lua or download file.
Checkout documentation
Description:
FRenzy's [X] mod maps include :
- Symmetrical refineries accessible by 4 sides (FRenzy, Widow, MustaphaTR)
- Garrisonable buildings. Contain 5 soldiers. (LUA code by MurtoTheRay).
- Adapted buildings from TS mod (FRenzy)
- Weather effects (from various maps) + ambient sound.
Edit map info
Reports of Union Sacrée [X] [v1]
Lint check for release-20180923
OpenRA.Utility(1,1): Error: rules-weather-RAIN.yaml:11 refers to a trait field `PaticleSize` that does not exist on `WeatherOverlay`.
Errors: 1
Errors: 1
Lint check for playtest-20180825
OpenRA.Utility(1,1): Error: rules-weather-RAIN.yaml:11 refers to a trait field `PaticleSize` that does not exist on `WeatherOverlay`.
Errors: 1
Errors: 1
Lint check for release-20180307
Lint check for release-20180218
Lint check for release-20171014
OpenRA.Utility(1,1): Error: Failed with exception: System.IO.InvalidDataException: ref-anim.shp is not a valid sprite file!
at OpenRA.Graphics.SpriteLoader.GetFrames (IReadOnlyFileSystem fileSystem, System.String filename, OpenRA.Graphics.ISpriteLoader[] loaders) [0x00023] in /home/resource/engine/release-20171014/OpenRA.Game/Graphics/SpriteLoader.cs:115
at OpenRA.Graphics.SpriteLoader.GetSprites (IReadOnlyFileSystem fileSystem, System.String filename, OpenRA.Graphics.ISpriteLoader[] loaders, OpenRA.Graphics.SheetBuilder sheetBuilder) [0x00011] in /home/resource/engine/release-20171014/OpenRA.Game/Graphics/SpriteLoader.cs:106
at OpenRA.Graphics.SpriteCache.LoadSprite (System.String filename, System.Collections.Generic.List`1 cache) [0x00014] in /home/resource/engine/release-20171014/OpenRA.Game/Graphics/SpriteLoader.cs:61
at OpenRA.Graphics.SpriteCache.get_Item (System.String filename) [0x00020] in /home/resource/engine/release-20171014/OpenRA.Game/Graphics/SpriteLoader.cs:73
at OpenRA.Mods.Common.Graphics.DefaultSpriteSequence..ctor (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, ISpriteSequenceLoader loader, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x0036c] in /home/resource/engine/release-20171014/OpenRA.Mods.Common/Graphics/DefaultSpriteSequence.cs:192
at OpenRA.Mods.Common.Graphics.TilesetSpecificSpriteSequence..ctor (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, ISpriteSequenceLoader loader, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x00000] in /home/resource/engine/release-20171014/OpenRA.Mods.Common/Graphics/TilesetSpecificSpriteSequence.cs:48
at OpenRA.Mods.Common.Graphics.TilesetSpecificSpriteSequenceLoader.CreateSequence (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x0000b] in /home/resource/engine/release-20171014/OpenRA.Mods.Common/Graphics/TilesetSpecificSpriteSequence.cs:41
at OpenRA.Mods.Common.Graphics.DefaultSpriteSequenceLoader.ParseSequences (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, OpenRA.MiniYamlNode node) [0x0014c] in /home/resource/engine/release-20171014/OpenRA.Mods.Common/Graphics/DefaultSpriteSequence.cs:60
at OpenRA.Graphics.SequenceProvider+c__AnonStorey1.<>m__0 () [0x00037] in /home/resource/engine/release-20171014/OpenRA.Game/Graphics/SequenceProvider.cs:121
at System.Lazy`1[OpenRA.IReadOnlyDictionary`2[System.String,OpenRA.Graphics.ISpriteSequence]].InitValue () [0x00000] in:0
at OpenRA.Graphics.SpriteLoader.GetFrames (IReadOnlyFileSystem fileSystem, System.String filename, OpenRA.Graphics.ISpriteLoader[] loaders) [0x00023] in /home/resource/engine/release-20171014/OpenRA.Game/Graphics/SpriteLoader.cs:115
at OpenRA.Graphics.SpriteLoader.GetSprites (IReadOnlyFileSystem fileSystem, System.String filename, OpenRA.Graphics.ISpriteLoader[] loaders, OpenRA.Graphics.SheetBuilder sheetBuilder) [0x00011] in /home/resource/engine/release-20171014/OpenRA.Game/Graphics/SpriteLoader.cs:106
at OpenRA.Graphics.SpriteCache.LoadSprite (System.String filename, System.Collections.Generic.List`1 cache) [0x00014] in /home/resource/engine/release-20171014/OpenRA.Game/Graphics/SpriteLoader.cs:61
at OpenRA.Graphics.SpriteCache.get_Item (System.String filename) [0x00020] in /home/resource/engine/release-20171014/OpenRA.Game/Graphics/SpriteLoader.cs:73
at OpenRA.Mods.Common.Graphics.DefaultSpriteSequence..ctor (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, ISpriteSequenceLoader loader, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x0036c] in /home/resource/engine/release-20171014/OpenRA.Mods.Common/Graphics/DefaultSpriteSequence.cs:192
at OpenRA.Mods.Common.Graphics.TilesetSpecificSpriteSequence..ctor (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, ISpriteSequenceLoader loader, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x00000] in /home/resource/engine/release-20171014/OpenRA.Mods.Common/Graphics/TilesetSpecificSpriteSequence.cs:48
at OpenRA.Mods.Common.Graphics.TilesetSpecificSpriteSequenceLoader.CreateSequence (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, System.String sequence, System.String animation, OpenRA.MiniYaml info) [0x0000b] in /home/resource/engine/release-20171014/OpenRA.Mods.Common/Graphics/TilesetSpecificSpriteSequence.cs:41
at OpenRA.Mods.Common.Graphics.DefaultSpriteSequenceLoader.ParseSequences (OpenRA.ModData modData, OpenRA.TileSet tileSet, OpenRA.Graphics.SpriteCache cache, OpenRA.MiniYamlNode node) [0x0014c] in /home/resource/engine/release-20171014/OpenRA.Mods.Common/Graphics/DefaultSpriteSequence.cs:60
at OpenRA.Graphics.SequenceProvider+
at System.Lazy`1[OpenRA.IReadOnlyDictionary`2[System.String,OpenRA.Graphics.ISpriteSequence]].InitValue () [0x00000] in
Previous revision | Revision | Next revision |
---|---|---|
3 |
Mod:
RA
File Size:
620.7 KB
Categories:
[X]
Uploader:
Players:
6
Tileset:
TEMPERAT
Size:
128x128
MapFormat:
11
Published:
Dec. 04 - 2018
Downloading:
Parsed by: release-20180923
Lint check status:
release-20180923
playtest-20180825
pass
release-20180307
pass
release-20180218
release-20171014
Rating:
0.0
Viewed:
553
Downloaded:
935
Played:
0