Operation Battleaxe
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Reports of Operation Battleaxe
Lint check for release-20180923
OpenRA.Utility(1,1): Error: Actor Actor0 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
Lint check for playtest-20180825
OpenRA.Utility(1,1): Error: Actor Actor0 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
Lint check for release-20180307
OpenRA.Utility(1,1): Error: Actor Actor0 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
Lint check for release-20180218
OpenRA.Utility(1,1): Error: Actor Actor0 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
Lint check for release-20171014
OpenRA.Utility(1,1): Error: Actor Actor0 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
OpenRA.Utility(1,1): Error: Actor Actor1 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor2 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
OpenRA.Utility(1,1): Error: Actor Actor3 needs to be owned by the player that owns the world. Use the `Spawn` and `LockSpawn` player properties to force players onto a particular spawn instead.
Errors: 4
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It's the latest |
Mod:
RA
File Size:
7.0 KB
Categories:
Conquest
Uploader:
Players:
4
Tileset:
DESERT
Size:
75x75
MapFormat:
11
Published:
Nov. 30 - 2018
Downloading:
Parsed by: release-20180923
Lint check status:
release-20180923
playtest-20180825
release-20180307
release-20180218
release-20171014
Rating:
0.0
Viewed:
630
Downloaded:
237
Played:
0