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Description:
newest things added to this version:
-Dreadnoughts do not have the sickening recoil (which made no sense for a lot of reasons)
-Sniper drop has been added for England along with Snipers being able to attach suppressors on their gun
-Allies also have access to dogs
-Volkov is back again into combat
-Tanya and the Light Tank took swimming lessons and are now amphibious (thank you so much SirCake for that code)
-Badger Transport can now actually paradrop infantry (thanks again SirCake for the code. how to use: Force-Fire in order for it to drop the infantry)
-Tesla Coil, Flame Tower and Turret can be built on the water as well as on land
-Soviet harvesters now have a Machine Gun attached to them (and as a consequence: are slower - only really noticeable if your doing harvester drag-races)
i am thoroughly aware that the Soviet Gunboat is currently using a MRJ as a turret for now, but give me the next release and that shall be rectified. for now: i just want you to enjoy playing the changes. i'll work on putting this on nicer maps that will still allow you access to playing with the Navy but mainly keep to using the land combat (since we know you competitive players love it :3). enjoy!
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Reports of Pool Party (Naval Tweaks)
Lint check for release-20180923
OpenRA.Utility(1,1): Error: Actor type `dd2` consumes conditions that are not granted: underwater
OpenRA.Utility(1,1): Error: Actor type `ca2` consumes conditions that are not granted: underwater
OpenRA.Utility(1,1): Error: Actor type `pt2` consumes conditions that are not granted: underwater
OpenRA.Utility(1,1): Error: Actor gnrl.unit using voice set GenericVoice does not define Move voice required by OpenRA.Mods.Common.Traits.DemolitionInfo.
OpenRA.Utility(1,1): Error: Weapon `^submissiledefault`: projectile RangeLimit lower than weapon range!
OpenRA.Utility(1,1): Error: Weapon `submissileaa`: projectile RangeLimit lower than weapon range!
OpenRA.Utility(1,1): Error: weapons.yaml:401 refers to a warhead field `Damage; 2500` that does not exist on `SpreadDamage`.
OpenRA.Utility(1,1): Error: rules.yaml:616 refers to a trait field `RenderSprites` that does not exist on `WithSpriteTurret`.
OpenRA.Utility(1,1): Error: rules.yaml:617 refers to a trait field `PlayerPalette` that does not exist on `WithSpriteTurret`.
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction allies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction england does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction france does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction germany does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction soviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction russia does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction ukraine does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction Random does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction RandomAllies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction RandomSoviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
Errors: 20
Lint check for playtest-20180825
OpenRA.Utility(1,1): Error: Actor type `dd2` consumes conditions that are not granted: underwater
OpenRA.Utility(1,1): Error: Actor type `ca2` consumes conditions that are not granted: underwater
OpenRA.Utility(1,1): Error: Actor type `pt2` consumes conditions that are not granted: underwater
OpenRA.Utility(1,1): Error: Actor gnrl.unit using voice set GenericVoice does not define Move voice required by OpenRA.Mods.Common.Traits.DemolitionInfo.
OpenRA.Utility(1,1): Error: Weapon `^submissiledefault`: projectile RangeLimit lower than weapon range!
OpenRA.Utility(1,1): Error: Weapon `submissileaa`: projectile RangeLimit lower than weapon range!
OpenRA.Utility(1,1): Error: weapons.yaml:401 refers to a warhead field `Damage; 2500` that does not exist on `SpreadDamage`.
OpenRA.Utility(1,1): Error: rules.yaml:616 refers to a trait field `RenderSprites` that does not exist on `WithSpriteTurret`.
OpenRA.Utility(1,1): Error: rules.yaml:617 refers to a trait field `PlayerPalette` that does not exist on `WithSpriteTurret`.
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction allies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction england does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction france does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction germany does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction soviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction russia does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction ukraine does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction Random does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction RandomAllies does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
OpenRA.Utility(1,1): Error: Sprite image gnrl from actor gnrl.unit of faction RandomSoviet does not define sequence idle2 from field IdleSequences of OpenRA.Mods.Common.Traits.Render.WithInfantryBodyInfo
Errors: 20
Lint check for release-20180307
Errors: 1
Lint check for release-20180218
Errors: 1
Lint check for release-20171014
Errors: 1
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